I heard that by clicking your middle-mouse, you can use the ruler in UnrealEd.
Well, that doesn't happen with me. Tried also with SHIFT, but nothing.
Let's say I want to measure the height of a cube in a side view, is there another way?
Ruler/measurements
- Renegade
- Adept
- Posts: 256
- Joined: Thu May 13, 2010 3:01 am
- Personal rank: Vigilante
- Location: Atlanta, Georgia
Re: Ruler/measurements
Why would you need to do this? You created the cube didn't you?
Unless you're building off the grid, you should be able to tell a brushes height just by looking at it. If not, remember every square is 16 units, just do the math.
The grid is partitioned by thicker lines every 128 units. If you need to create a cube the same height as another, select the brush you want to copy and either right click and duplicate it, or select polygons --> to brush.
Unless you're building off the grid, you should be able to tell a brushes height just by looking at it. If not, remember every square is 16 units, just do the math.
The grid is partitioned by thicker lines every 128 units. If you need to create a cube the same height as another, select the brush you want to copy and either right click and duplicate it, or select polygons --> to brush.
Re: Ruler/measurements
I already knew of these methods.
But what about curved lines? What about diagonal lines?
A ruler would be very handy.
But what about curved lines? What about diagonal lines?
A ruler would be very handy.
- Renegade
- Adept
- Posts: 256
- Joined: Thu May 13, 2010 3:01 am
- Personal rank: Vigilante
- Location: Atlanta, Georgia
Re: Ruler/measurements
You don't need to know their length. Use vertex editing.Vankuss wrote:I already knew of these methods.
But what about curved lines? What about diagonal lines?
A ruler would be very handy.
Re: Ruler/measurements
: lRenegade wrote: You don't need to know their length..
Not to be a stupid, but what if I need? I have to count all the squares?
- Renegade
- Adept
- Posts: 256
- Joined: Thu May 13, 2010 3:01 am
- Personal rank: Vigilante
- Location: Atlanta, Georgia
Re: Ruler/measurements
If you can give me a specific situation in which you would need to know their length, I'll help you find a shortcut.
Do you need to duplicate a brush or add decoration? You can use vertex editing to get everything in place.
Also, when entering the size for a brush, you can place math operations in the height/breadth/width fields.
For example, if I need a cube to be 32 units shorter than another brush that is 256 units high, you can enter =256-32 in the height field.
Really, you'll find that after awhile of doing this, you can look at a brush in-game and tell how big it is. Kind of sad, really.
Do you need to duplicate a brush or add decoration? You can use vertex editing to get everything in place.
Also, when entering the size for a brush, you can place math operations in the height/breadth/width fields.
For example, if I need a cube to be 32 units shorter than another brush that is 256 units high, you can enter =256-32 in the height field.
Really, you'll find that after awhile of doing this, you can look at a brush in-game and tell how big it is. Kind of sad, really.
- papercoffee
- Godlike
- Posts: 10448
- Joined: Wed Jul 15, 2009 11:36 am
- Personal rank: coffee addicted !!!
- Location: Cologne, the city with the big cathedral.
- Contact:
Re: Ruler/measurements
What ...really? ...didn't know this.Renegade wrote: Also, when entering the size for a brush, you can place math operations in the height/breadth/width fields.
For example, if I need a cube to be 32 units shorter than another brush that is 256 units high, you can enter =256-32 in the height field.
I used every time the desktop calculator from wind'ohs ...
- Renegade
- Adept
- Posts: 256
- Joined: Thu May 13, 2010 3:01 am
- Personal rank: Vigilante
- Location: Atlanta, Georgia
Re: Ruler/measurements
I did the same. UnrealSP has a UED tips thread that I lifted this tip from.papercoffee wrote:What ...really? ...didn't know this.Renegade wrote: Also, when entering the size for a brush, you can place math operations in the height/breadth/width fields.
For example, if I need a cube to be 32 units shorter than another brush that is 256 units high, you can enter =256-32 in the height field.
I used every time the desktop calculator from wind'ohs ...
Really useful. Just remember to put an "=" sign in front of the operation.