First Annual VM RX CTF Mapping Contest (Rules & Info)

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Re: First Annual VM RX CTF Mapping Contest (Rules & Info)

Post by ASLY »

Pie, can you post here a "Clan Logo" or a "Contest Logo" texture for the map?
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Re: First Annual VM RX CTF Mapping Contest (Rules & Info)

Post by pie »

Sure. I'll have to make one first, lol. I don't map, so could you give me the requirements I need to follow for it to work as a texture in a map?
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Re: First Annual VM RX CTF Mapping Contest (Rules & Info)

Post by Dr.Flay »

Mapraider has a useful feature of letting you link related files and projects together.
It also mirrors your files on other sites, services and networks for you.

Other multi-mirroring systems; (the first 2 include upload to Filefront)
http://www.mirrorcreator.com
http://www.embedupload.com
http://flashmirrors.com

Or create your own mirrors with http://www.mirrorbrain.org
Don't forget Skydrive, if you have a MSN or Hotmail account.

Further resources
http://my.opera.com/dr-flay/blog/file-hosting
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Re: First Annual VM RX CTF Mapping Contest (Rules & Info)

Post by ASLY »

pie wrote:Sure. I'll have to make one first, lol. I don't map, so could you give me the requirements I need to follow for it to work as a texture in a map?
Sure okay, you need to make the texture file with .BMP extension, after you can import to UED
The size are for the logo I think 512x512 or 512x1024 but it's dependent from your logo
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Re: First Annual VM RX CTF Mapping Contest (Rules & Info)

Post by pie »

Alright, I'll see what I can do, and get it on here asap. =-]

Edit: Also, I know that you can set black to be transparent, right? Or is that only for splashes? Cause I know there's no transparency support with .bmp.
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Re: First Annual VM RX CTF Mapping Contest (Rules & Info)

Post by .:AE:.KiLLaH »

@Pie. There are several colors that are transparent, but black is common.
You know my email. Make the image on a transparent 512x512 file and I'll do the rest for you if you can't get it to work.
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Re: First Annual VM RX CTF Mapping Contest (Rules & Info)

Post by pie »

Sounds good, KiLLaH. I'll just make it as a .png and then email it to you for you to change up. =-]
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Re: First Annual VM RX CTF Mapping Contest (Rules & Info)

Post by Acid.OMG »

Any color can be transparent. You have to set the last color in the 256 color table to the transparent color and when you import select masked
[/Awesome]
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Re: First Annual VM RX CTF Mapping Contest (Rules & Info)

Post by pie »

I didn't make it too fancy or anything. Basically just took things from the Contest Guidelines Flyer, as I liked the setup, and feel it works well for the contest. I've decided for it to have no transparencies. This is it:

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Re: First Annual VM RX CTF Mapping Contest (Rules & Info)

Post by ASLY »

Perfect, thx
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Re: First Annual VM RX CTF Mapping Contest (Rules & Info)

Post by pie »

Anyone who's submitting a map needs to download the ReadMe I attached to this post. It needs to be filled out and included with your map before you submit it next month.
Attachments
ReadMe_FillOutInTextAndIncludeInArchive.docx
(14.21 KiB) Downloaded 169 times
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Re: First Annual VM RX CTF Mapping Contest (Rules & Info)

Post by UnrealGGecko »

Mind changing format of that? My office is too old to open that :(
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Re: First Annual VM RX CTF Mapping Contest (Rules & Info)

Post by ASLY »

I hope I can start the editing @ thursday...
No to much free time I have :what:
& Thx 4 the ReadMe file ;>
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Re: First Annual VM RX CTF Mapping Contest (Rules & Info)

Post by papercoffee »

GEx wrote:Mind changing format of that? My office is too old to open that :(
Try open office portable. :wink:
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Re: First Annual VM RX CTF Mapping Contest (Rules & Info)

Post by ASLY »

I can't start the mapping, so please remove me from the list
I don't have to much time because Im in school 2 weeks, and after Im here at home 4-5 day
There is no time for anything, sorry VM clan and pie :(
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