DOOM 1-2 for UT99
- Shadow
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Re: DOOM 1-2 for UT99
This would probably need more than 1 guy.. and there was a DooM 1 Mod for UT already but was quit due to copyright questions leading to ID denying the release of this Mod.
- Shadow
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Re: DOOM 1-2 for UT99
yawp, you're damn right^^Dare wrote:It's not as easy as it sounds to make something like that
one has to code probably a new gametype, of course the doom hud, weapons, teh monsters, effects, maps..
- Creavion
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Re: DOOM 1-2 for UT99
Well, if the maps can be so simple as like in the Original, you can build one of them in 1 - 3 daysShadow wrote:...maps..
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
- TheCorey
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Re: DOOM 1-2 for UT99
I think it wouldn't be harder then make a mod for a game. But why would you want this? You would pretty much just have Doom running on another engine.
- Shadow
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Re: DOOM 1-2 for UT99
Well personally I recommand the Doomsday Engine, it's an enhanced Doom Engine capable of running many Doom-based games on Win98/XP/Vista with even better visuals. It works with Doom I, Doom II, Ultimate Doom, Final Doom, Heretic, Hexen (+AddOn), Hexen II (+AddOn) and Strife as long as you have the original *.wad's. There's also the ZDoom/Vavoom Engine.