I've been playing with the settings and now sometimes the game runs fast/stutters, then ok.
Looking at the ini below, any suggestions on what to change/tweak?
I had the Swap interval at -1 but that lagged my screen on large maps. Set it to 0 and now its great!
But some times the game/screen seems to fast.
Hmmmm.
Any suggested changes welcome
![Smile :)](./images/smilies/icon_smile.gif)
Thanks
[OpenGLDrv.OpenGLRenderDevice]
Translucency=True
VolumetricLighting=False
ShinySurfaces=True
Coronas=False
HighDetailActors=True
DetailTextures=True
ZRangeHack=True
NoAATiles=True
NumAASamples=8
UseAA=True
MaskedTextureHack=False
SmoothMaskedTextures=False
SceneNodeHack=False
FrameRateLimit=0
SwapInterval=0
UseFragmentProgram=True
UseVertexProgram=False
UseCVA=False
UseMultiDrawArrays=False
TexDXT1ToDXT3=False
DynamicTexIdRecycleLevel=100
CacheStaticMaps=False
UseTexPool=True
UseTexIdPool=True
UseSSE2=True
UseSSE=True
BufferTileQuads=False
SinglePassDetail=False
SinglePassFog=True
ColorizeDetailTextures=False
DetailClipping=False
DetailMax=0
RefreshRate=60
MaxTMUnits=0
NoFiltering=False
MaxAnisotropy=16
UseTNT=False
Use16BitTextures=False
UseS3TC=True
UseAlphaPalette=True
UseTrilinear=False
UsePrecache=False
ShareLists=False
UsePalette=True
UseMultiTexture=True
UseBGRATextures=True
UseZTrick=False
MaxLogTextureSize=0
MinLogTextureSize=0
OneXBlending=False
GammaCorrectScreenshots=True
GammaOffsetBlue=0.000000
GammaOffsetGreen=0.000000
GammaOffsetRed=0.000000
GammaOffset=0.000000
LODBias=0.000000
DescFlags=0
Description=