Since then Jeff has realised it was because he had previously removed part of his brain, because he was becoming too dangerous (the bit of the brain needed to operate UEd).
Now he has replaced the missing grey-matter, and I received this message;
Hi Doc.
How is everything with you.
Thought you guys might get a kick out of this...
http://www.mediafire.com/download/ai4nd ... fringe.zip
I just bought the entire series on dvd. We are about half way through watching it for the second time.
Totally fringed out!
Take care and have a great summer,
--Jeff
Potential Fringe agents, should look inside the zip file for a briefing from Colonel Broyles.We just fell in love with the show so much, I had to make some video game levels for it.
This is a starter map designed to encourage additional spin offs by other fans familiar with the Unreal and UT engine, and game level design.
Includes Fringe (event), Fringe: China Town, Fringe: Corporate Campus and Olivia Dunham skin.
Similar to a few of my other maps, this is basically a “Flower Arrangement”, meaning it is mostly for show and not strictly intended to be a full blown game level, although it could be.
To play this map you will need the original Unreal or Unreal Tournament game. These maps should run equally well on either version. No mods or add-ons required.
FRINGE: “Event” is basically a location set. A mix between modern New York and the alternate universe.
FRINGE : “China Town” is a darker richer map that begged for a separate skybox for the neon lights which just naturally look better at night. The streets are noticeably more shallow and narrow than down town and the buildings are designed to over-hang the streets slightly, giving the set a more claustrophobic and “snug” feeling.
Jumping “into” the Fringe Event will result in teleportation between maps. If the other map is not present it will generate an error message and return to the original map.
One of the bus stops leads to an observer’s room.
Another bus stop leads to the Massive Dynamic Corporate Campus.
Good luck agent and welcome to FRINGE division.
Keep your eyes open as you explore. You are not alone and observers will be watching
Note: this is as Jeff points out, a concept map rather than something setup for proper play.
There are not many pickups and it is not pathed much, so it will probably interest mappers more than casual gamers (oh and obviously Fringe fans.
Jeff often adds secret weapons and NPC characters in his maps, as well as custom health pickups. He may not make the most polished maps, but they are always entertaining and inspiring.
http://www.islandalien.com/unreal/