Instagib

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eVian-
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Posts: 19
Joined: Mon Jul 14, 2008 9:23 pm

Instagib

Post by eVian- »

Hey m8s,
Well im playing iTDM only ( I prefer 1on1 :) )
And wanted to create a channel for all instagibblers.
And for the beginning I already have 2 things to discuss or smth. :
1. I still search a _german_ 2on2 iTDM mate ;)
2. What u guys think is the best / most funniest (Edit^^:)map for insta 1on1?
Last edited by eVian- on Tue Jul 22, 2008 10:23 pm, edited 1 time in total.
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craz
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Re: Instagib

Post by craz »

I still play instagib from time to time. LGI tho...
eVian-
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Joined: Mon Jul 14, 2008 9:23 pm

Re: Instagib

Post by eVian- »

Not really that much instagibber here, eh? :ironic:
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"Perfect, now we can attack in any directions!"
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Dare
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Re: Instagib

Post by Dare »

instagib ftw :D
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mikefozz
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Joined: Wed Jul 23, 2008 11:34 pm

Re: Instagib

Post by mikefozz »

Hmmmm, I always liked the healpod one for instagib.... but then i played with bots mostly and when you turned around you were probably dead lol.

I should try that again sometime :)
Iron Chef
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Joined: Wed Jun 04, 2008 1:47 am

Re: Instagib

Post by Iron Chef »

Yea UT99 Insta is pretty kool, low grav and 1.5 speed CTF is a blast, as is
some fun tight DM maps! Just have to be in the mood to play insta... :mrgreen:




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eVian-
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Re: Instagib

Post by eVian- »

Seems like u all play it just for fun, we dont have any insta-only gamer here? :(
But its a great training for aiming/movement anyway :p
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"Perfect, now we can attack in any directions!"
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GenMoKai
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Re: Instagib

Post by GenMoKai »

I prefer a small 1on1 map :) or maybe some LowPoly maps from the LowPolyMapPack :P
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gades
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Re: Instagib

Post by gades »

Love Insta!

Many don't agree with me (even my own clan which started as an Insta clan!). But it's good for pure aim training.
uranhexafluorid
Posts: 2
Joined: Sun Sep 14, 2008 3:15 pm

Re: Instagib

Post by uranhexafluorid »

Instagib rocks, it reminds me of the railgun in quake 3 :evil:
moetta
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Re: Instagib

Post by moetta »

instagib is cool
CiCCile
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Joined: Fri Feb 20, 2009 4:28 am

Re: Instagib

Post by CiCCile »

I am a "girl gamer" and live for instagib and like to play agains people who are better it improves your skill allot but as a noob it is hard to play and can be frustrating.

greetz kizz CiCCile
Celdor
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Joined: Mon Apr 13, 2009 10:08 am

Re: Instagib

Post by Celdor »

I don't really like instagib that much, its good for a laugh and as someone said working on movement and aiming while moving etc, but other than that you couldn't seriously play it and only it.

I mix game types and that's the best way to go most of the time.

Of course this is all just my own opinion. :tu:
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synaesthetic
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Re: Instagib

Post by synaesthetic »

I've been screwing around with some weapon cycling ideas and a pinata mutator. First go here.... http://www.ut99.org/download/112/ I hope you'll forgive most of the content of this trash, but all you want it for is the EXU Pinata mutator. If there's a more direct way to get this mutator from somewhere else...sorry, I haven't gone looking. Next thing, this will need ChaosUT, Oldskool, Stuffswapper http://www.moddb.com/mods/stuffswapper. Either version of Chaos will do (v1.1 has 2 more gun types...kinda craps up this idea over a long duration though). Chaos and the pinata alone make for a good game alone if ya want to try. But if you want to tweak (and I do mean tweak, major things need to exclude the Chaos mod itself and you'll set up a full item config on your own). But all I changed was make the rocket launcher spawn 9 times and 1 instagib, change starting weapon to a dispersion pistol and stinger, and for pick-ups I changed all health vials to kegs and all standard healths to dispersion upgrades.

Now here's what happens.....
when you get killed you drop ALL the guns you've picked up
if your weapon(s) happen to be empty, there will be one shot in it when you drop it(make the starting weapon proxy mines and watch what happens)
with Chaos1.1 you get a problem with piles and piles of utility guns and assult rifles popping up; it does that with only the crossbow in GOTY (I prefer that one, lets me add stuff to pulse gun and ripper cycles)
stinger and dispersions keep the bullet population under control
when the vortex makes into play if the guy that tossed it can't get away he drops a vortex with 1 shot in it (remember)so I'd keep the kill count to around 30...time to call it a game when that thing gets out


but above all - there's an instagib - unlimited ammo and everything that sneaks in there somewhere - and don't forget when you get killed it gets passed around till it falls into lava or off the map
so smoking is permitted

I really urge you guys to take the time and mess around with this, matches take a while to get going, but all hell breaks loose after a while
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BadGirlTex
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Re: Instagib

Post by BadGirlTex »

I practically only play instagib, to be honest. And I prefer playing on the decks. Nothing better than a nice 1 on 1 insta deck][ on a Fridaynight :P
<The End Is Near, Because Texie Is Here!> Or something like that <.<


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