[UGOLD / UT] AdvSetGUI v0.1.5

Need some nice Mods? Here, you are right!
sn260591
Average
Posts: 76
Joined: Sat Jun 01, 2013 10:38 am

[UGOLD / UT] AdvSetGUI v0.1.5

Post by sn260591 »

Advanced settings GUI for D3D8, D3D9, OpenGL, XOpenGL, Galaxy, and ALAudio(OpenAL). To open the window, select the Mod -> AdvSetGUI.

Image

Version 0.1.5
- Video: Added XOpenGL support.
- Video: Added RefreshRate option.

Version 0.1.4
- ALAudio: Fixed UseHRTF option.

Version 0.1.3
- ALAudio: Added UseHRTF option.
- Other: Added FOV and PurgeCacheDays options.

Version 0.1.2
- ALAudio: Added UseOriginalUnreal option.
- Audio: Added limits for EffectsChannels.
- Video: Added GammaOffsetRed, GammaOffsetGreen, and GammaOffsetBlue options.

Version 0.1.1
- ALAudio: Added UseSpeechVolume option.

Unsolvable problems:
- Change the "Num AA Samples" may cause crash if you use OpenGL/XOpenGL in Unreal226 or UT.
- FOV value is not saved in Unreal226 after a restart game or load level.
You do not have the required permissions to view the files attached to this post.
Last edited by sn260591 on Sun Feb 07, 2016 9:02 am, edited 7 times in total.
User avatar
Chamberly
Godlike
Posts: 1963
Joined: Sat Sep 17, 2011 4:32 pm
Personal rank: Dame. Vandora
Location: TN, USA

Re: [226/227] [UT] AdvSetGUI

Post by Chamberly »

I'm kinda confused. The title is 226/227 but in your screenshot it shows 436. :?:
Image
Image
Image Edit: Why does my sig not work anymore?
User avatar
papercoffee
Godlike
Posts: 10531
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.

Re: [226/227] [UT] AdvSetGUI

Post by papercoffee »

Chamberly wrote:I'm kinda confused. The title is 226/227 but in your screenshot it shows 436. :?:
The title says "[226/227] [UT] AdvSetGUI"
User avatar
Dr.Flay
Godlike
Posts: 3351
Joined: Thu Aug 04, 2011 9:26 pm
Personal rank: Chaos Evangelist
Location: Kernow, UK

Re: [226/227] [UT] AdvSetGUI

Post by Dr.Flay »

For convenience I have attached the file to the post.
sn260591 did you get a security warning when you tried to upload it ?
I had to re-zip the file, so the site did not reject it.

I used WinRAR as I know it makes standard ZIPs. Did you use 7zip or something ?
sn260591
Average
Posts: 76
Joined: Sat Jun 01, 2013 10:38 am

Re: [226/227] [UT] AdvSetGUI

Post by sn260591 »

Dr.Flay wrote: Did you use 7zip or something ?
No, I used WinRAR 5.21.
I attached a file, but did not receive warning.

Maybe it was this http://answers.microsoft.com/en-us/wind ... 91e5d436bf
Last edited by sn260591 on Sun Aug 09, 2015 8:00 am, edited 1 time in total.
User avatar
sektor2111
Godlike
Posts: 6443
Joined: Sun May 09, 2010 6:15 pm
Location: On the roof.

Re: [226/227] [UT] AdvSetGUI

Post by sektor2111 »

Man, this might be a "must-have" for player. Pretty handy and looks like it works properly. Good job, dude! :highfive:
User avatar
[rev]rato.skt
Adept
Posts: 447
Joined: Mon Aug 16, 2010 1:09 pm

Re: [226/227] [UT] AdvSetGUI

Post by [rev]rato.skt »

Thx :mrgreen:
Brazilian Server:
Alma Negra - 34.95.189.187:7777
Classic - madruga.utbr.cf:7777
Duel - x1.utbr.cf:6666
rsbloom44
Experienced
Posts: 124
Joined: Mon Jan 30, 2012 9:46 am

Re: [226/227] [UT] AdvSetGUI

Post by rsbloom44 »

Haven't tried it yet but that's a really good idea. Surprised no one has did this before
User avatar
Chamberly
Godlike
Posts: 1963
Joined: Sat Sep 17, 2011 4:32 pm
Personal rank: Dame. Vandora
Location: TN, USA

Re: [226/227] [UT] AdvSetGUI

Post by Chamberly »

I see. I always put my UT in window mode and change some settings via preferences anyway lol.
Image
Image
Image Edit: Why does my sig not work anymore?
sn260591
Average
Posts: 76
Joined: Sat Jun 01, 2013 10:38 am

Re: [226/227] [UT] AdvSetGUI

Post by sn260591 »

Version 0.1.1
- ALAudio: Added UseSpeechVolume option.
You do not have the required permissions to view the files attached to this post.
Higor
Godlike
Posts: 1866
Joined: Sun Mar 04, 2012 6:47 pm

Re: [226/227] [UT] AdvSetGUI

Post by Higor »

Mmmhhh, we could totally use a native iterator that automatically finds and loads properties into UScript.
This way we could generically support all drivers, renderers, etc using a generic UWindow panel.

Thoughts? I already have a good base package where to implement new natives...
sn260591
Average
Posts: 76
Joined: Sat Jun 01, 2013 10:38 am

Re: [226/227] [UT] AdvSetGUI

Post by sn260591 »

Version 0.1.2
- ALAudio: Added UseOriginalUnreal option.
- Audio: Added limits for EffectsChannels.
- Video: Added GammaOffsetRed, GammaOffsetGreen, and GammaOffsetBlue options.
You do not have the required permissions to view the files attached to this post.
sn260591
Average
Posts: 76
Joined: Sat Jun 01, 2013 10:38 am

Re: [UGOLD / UT] AdvSetGUI v0.1.3

Post by sn260591 »

Version 0.1.3
- ALAudio: Added UseHRTF option.
- Other: Added FOV and PurgeCacheDays options.
You do not have the required permissions to view the files attached to this post.
sn260591
Average
Posts: 76
Joined: Sat Jun 01, 2013 10:38 am

Re: [UGOLD / UT] AdvSetGUI v0.1.4

Post by sn260591 »

Version 0.1.4
- ALAudio: Fixed UseHRTF option.
You do not have the required permissions to view the files attached to this post.
sn260591
Average
Posts: 76
Joined: Sat Jun 01, 2013 10:38 am

Re: [UGOLD / UT] AdvSetGUI v0.1.5

Post by sn260591 »

Version 0.1.5
- Video: Added XOpenGL support.
- Video: Added RefreshRate option.
You do not have the required permissions to view the files attached to this post.