Impaler for UT - cut gun from Unreal

Maps, mods and resources ported from or to Unreal.
Must run in UT99 or with Oldskool Amp'd.
Unreal 227 only projects are "Off-Topic"
User avatar
Leo(T.C.K.)
Inhuman
Posts: 876
Joined: Sat Aug 13, 2011 10:26 pm

Impaler for UT - cut gun from Unreal

Post by Leo(T.C.K.) »

ImpalerpsxforUTfinal.rar

This is the UT version of Impalerpsx.

DM version by CodeX entirely:
ImpalerUT.rar



Summon impalerpsx.impaler

Summon impalerut.impaler

The gun is now very effective against titans in primary fire(against their boulders) and it has additional effect in altfire, making it more useful a weapon in general.
User avatar
papercoffee
Godlike
Posts: 10507
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.

Re: Impaler for UT - cut gun from Unreal

Post by papercoffee »

To boost the download count should you put one screenshot of each weapon in your posts.
User avatar
editor Dave
Inhuman
Posts: 904
Joined: Mon Mar 10, 2008 6:40 pm
Personal rank: Passionate SP Mapper
Location: Germany/Bavaria

Re: Impaler for UT - cut gun from Unreal

Post by editor Dave »

So I tested it and I can only say: This is pretty cool now, nice! :tu:
Image
10-Year Anniversary on Jun 08, 2019.
User avatar
Leo(T.C.K.)
Inhuman
Posts: 876
Joined: Sat Aug 13, 2011 10:26 pm

Re: Impaler for UT - cut gun from Unreal

Post by Leo(T.C.K.) »

Well, in the initial release of this gun for Unreal (not the psx version), Carbon made a couple of good shots:
Image
Image
User avatar
papercoffee
Godlike
Posts: 10507
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.

Re: Impaler for UT - cut gun from Unreal

Post by papercoffee »

It would be cool ...if you could use this weapon also with a slice attack. :mrgreen:
'Will download it.
User avatar
Leo(T.C.K.)
Inhuman
Posts: 876
Joined: Sat Aug 13, 2011 10:26 pm

Re: Impaler for UT - cut gun from Unreal

Post by Leo(T.C.K.) »

papercoffee wrote:It would be cool ...if you could use this weapon also with a slice attack. :mrgreen:
'Will download it.
Actually, check the unweapons thread. The Impaler2 version by CodeX has a melee attack, but not an actual slice one. A very old version of the mesh reportedly had slicin anim back when the closeup was there, but we don't have it unfortunately. This will perform a stab as attack.
User avatar
Leo(T.C.K.)
Inhuman
Posts: 876
Joined: Sat Aug 13, 2011 10:26 pm

Re: Impaler for UT - cut gun from Unreal

Post by Leo(T.C.K.) »

I've had some people not getting the point of all those files and summoning all the impaler types in tournamentdeathmatch breaking up their weapon chain/etc....

The lesson is: Don't summon impalerpsx in tournamentdeathmatch. Impalerpsx is for the oldskool/coop/unreal gametypes that use unreal ammo and don't need tournamentammo types....

TournamentDeathmatch and its default mutator REQUIRE tournamentammo.

So only use impalerUT in TournamentDeathmatch, how clearer can that not be?!
User avatar
Leo(T.C.K.)
Inhuman
Posts: 876
Joined: Sat Aug 13, 2011 10:26 pm

Re: Impaler for UT - cut gun from Unreal

Post by Leo(T.C.K.) »

Update for all versions including this one:
------------------------------------------------
Download here

This is a bugfix update, has been netconformed against the previous unreal/ut versions in case they've been used online already. No released map uses these yet but the release has been there since 2015. The UT version has some short-sights such as the ammo not appearing at the slot 7 and it firing the same way as impalerut (faster in the primary mode), but otherwise identical.

ImpalerUT is meant for DM uses only.

(or any tournamentgametypes in general that use the botpack mutator)