JackGriffin wrote:No one is going to dig into why you have a conflict when you are running so much together.
In principle you are right with that. I have my own reasons why I don't want to run extra servers for each Mod I want to play. And my server is running very stable long time now, perhaps I have had luck with the configuration
sektor2111 wrote:Me one I'm not interested to download files until I sleep on Keyboard.
Thats true, but some great Mods would never be played when it depends on the filesize. Players can see in serverdescription what Mods of the big ones I have installed. Its important that you use fast redirect server otherwise it makes no sense.
EvilGrins wrote:You need to keep SoldierSkins, CommandoSkins, FCommandoSkins, SGirlSkins (and the other UT defaults) because most who try to play your games will have them.
Hm ok. That are bad news
![Wink ;-)](./images/smilies/icon_wink.gif)
The intend why I asked was also I wanted the players automatically to use new skins.
I use only serverpackages I really want to be installed. Nali Weapons 3 takes a lot of them. Also some voicepacks and skins and suddenly all seats are taken hehe...
EvilGrins wrote:You don't need a mutator to send messages to others. Have you never hit F2 in games?
Yes I know F2
![Smile :)](./images/smilies/icon_smile.gif)
Perhaps I have explained my idea bad, english is not my motherlanguage...
But anyway, I solved the problem in my own way.
EvilGrins wrote:I don't have a list handy, but there are CTF servers that use NW3.
Hm ok. Then I have overlooked them. I saw only one and that was a really small server with less maps.
Now I have a new question:
Can I adjust anywhere the time when new log entries were written into the server.log file? I want to have new log entries immediately saved without the normal pause of sometimes more than one minute because I want to evaluate it immediately.
Thank you for the help!