Instagib+Translocator mutator
- [NBK]DxTrEm3Fx
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Instagib+Translocator mutator
Hello All,
Is there a UT 99 mutator that will allow you to run instagib with a translocator? I appreciate and help thank you in advance.
Is there a UT 99 mutator that will allow you to run instagib with a translocator? I appreciate and help thank you in advance.
- EvilGrins
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Re: Instagib+Translocator mutator
Not exactly. Only way around that, I'm aware of, is to make sure you're playing on a map that has both of them as pickup items.
http://unreal-games.livejournal.com/
Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
- sektor2111
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Re: Instagib+Translocator mutator
There is a mutator if I well recall it's called keepit or such, it was done to screw things when replacements removes everything for a specific game arena / instagib, it allows you to keep some of them untouched - Translocator, UDamage. etc.
If you have difficulties I can write something as server-side to do this job. Here I'm agree with you, translocator is a cute stuff for a default match.
If you have difficulties I can write something as server-side to do this job. Here I'm agree with you, translocator is a cute stuff for a default match.
Re: Instagib+Translocator mutator
Perhaps it is not what you want, but I want mention that with Nali Weapons 3 you have the Translocator (named RT) automatically in game. (I don't think I have changed Nali Weapons 3 config for that...)
In Mapvote the config line for Instagib Nali Weapons 3 in ctf gametype looks like:
In Mapvote the config line for Instagib Nali Weapons 3 in ctf gametype looks like:
Code: Select all
CustomGameConfig[0]=(bEnabled=True,GameClass="Botpack.CTFGame",NewPrefix="nw3iCTF",Mutators="NWSuperBoltRifleVIII.SuperBoltRifleArena",Settings="MinPlayers=4,GameSpeed=1.00000")
- sektor2111
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Re: Instagib+Translocator mutator
The man maybe doesn't want a whole big NW3 package loaded for a tiny thing as long as some players don't like that - no offence but they want to feel UT'99 as it is.
Things are doable simple with 10 kb loaded or NONE load (server-side). Why does it need harder way ? KeepIt it's already configured for Translocator - which is topic's goal after all.
Things are doable simple with 10 kb loaded or NONE load (server-side). Why does it need harder way ? KeepIt it's already configured for Translocator - which is topic's goal after all.
- [NBK]DxTrEm3Fx
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Re: Instagib+Translocator mutator
Thanks for all of the replies. Just trying to set up a Giant map list rotation like we used to play back in the day. And I think your right EvilGrins. We used to make the maps with all of the weapons in the map and the IG pick up would be on top of a door jam or somewhere in the map. I was just curious if someone has come out with a mutator since then. I know in UT2k4 there are several IG+Trans mutators. The thing about the GM maps you need the Low Gravity and Translocator to get to all of the locations in the map. I will check out the Keepit mutator, someone PM me and says you need to run Zero Ping with Keepit, Is that true?
- Chamberly
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Re: Instagib+Translocator mutator
There can always be a custom to make Instagib mutator with a trans.
Edit: Or you can possibly find one that allow the settings with xloc.
Edit: Or you can possibly find one that allow the settings with xloc.
Last edited by Chamberly on Sun Mar 27, 2016 5:33 am, edited 1 time in total.
Re: Instagib+Translocator mutator
Actually there is, I made one for myself a while back. It has all arena mods along with insta with xloc. I will dig it up and post it.
- [NBK]DxTrEm3Fx
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- [NBK]DxTrEm3Fx
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Re: Instagib+Translocator mutator
Hello does anyone know the name of Low gravity mutator of a server command line?
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Re: Instagib+Translocator mutator
Did you find your Instagib+Translocator mutator?
As for your last question. It confuses me......
As for your last question. It confuses me......
blarg
Re: Instagib+Translocator mutator
Sorry man, I have been busy! I will look for it tomorrow and link you. As for the low grav, it's probably botpack.lowgravity...
Edit:
Okay so I couldn't find my mod that I made, I haven't organized or played in soo long. But I did however run across this and it's exactly the same thing I made, insta included! So I hope this solves all your issues man!
http://ut.noccer.de/Mutator/b00m-XlocArenas-100.zip
Edit:
Okay so I couldn't find my mod that I made, I haven't organized or played in soo long. But I did however run across this and it's exactly the same thing I made, insta included! So I hope this solves all your issues man!
http://ut.noccer.de/Mutator/b00m-XlocArenas-100.zip
- sektor2111
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Re: Instagib+Translocator mutator
1. Default <Instagib> + <keepit> as it is in package = DONE. Do we need 20 pages for something already simple as a pie?
2. Wanna see mutators available from BotPack ? Take a look at Botpack.Int. Is that harder ?
> See green manure color >
2. Wanna see mutators available from BotPack ? Take a look at Botpack.Int. Is that harder ?
> See green manure color >
- Object=(Name=BotPack.InstaGibDM,Class=Class,MetaClass=Engine.Mutator,Description="InstaGib,Combat with super high powered shock rifles.")
Object=(Name=BotPack.PulseArena,Class=Class,MetaClass=Engine.Mutator,Description="Pulse Arena,Pulse guns only.")
Object=(Name=BotPack.FlakArena,Class=Class,MetaClass=Engine.Mutator,Description="Flak Arena,Flak cannons only.")
Object=(Name=BotPack.RocketArena,Class=Class,MetaClass=Engine.Mutator,Description="Rocket Launcher Arena,Rocket launchers only.")
Object=(Name=BotPack.ShockArena,Class=Class,MetaClass=Engine.Mutator,Description="Shock Arena,Shock rifles only.")
Object=(Name=BotPack.SniperArena,Class=Class,MetaClass=Engine.Mutator,Description="Sniper Arena,Sniper rifles only.")
Object=(Name=BotPack.ChainsawMelee,Class=Class,MetaClass=Engine.Mutator,Description="Chainsaw Melee,Everyone's melee weapon is a chainsaw.")
Object=(Name=BotPack.NoRedeemer,Class=Class,MetaClass=Engine.Mutator,Description="No Redeemer,The redeemer is removed from the game.")
Object=(Name=BotPack.NoPowerups,Class=Class,MetaClass=Engine.Mutator,Description="No Powerups,No shieldbelt, udamage, superhealth, or invisibility.")
Object=(Name=BotPack.LowGrav,Class=Class,MetaClass=Engine.Mutator,Description="Low Gravity,Low Gravity.")
Object=(Name=BotPack.Stealth,Class=Class,MetaClass=Engine.Mutator,Description="Stealth,Everyone is invisible.")
Object=(Name=BotPack.FatBoy,Class=Class,MetaClass=Engine.Mutator,Description="Fatboy,Fatboy!")
Object=(Name=BotPack.InstantRockets,Class=Class,MetaClass=Engine.Mutator,Description="Instant Rockets,Rocket Launcher can't be loaded with multiple rockets.")
Object=(Name=BotPack.JumpMatch,Class=Class,MetaClass=Engine.Mutator,Description="JumpMatch,Players will be able to jump extremely high.")
- papercoffee
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Re: Instagib+Translocator mutator
Yes we need for everything a new mutator!!sektor2111 wrote:1. Default <Instagib> + <keepit> as it is in package = DONE. Do we need 20 pages for something already simple as a pie?
I want a mutator to play CTF only on Face][ with Chainsaws and every bot have to look like Xan ...I'm too lazy to change it in my game, Sooo is there a mutator out there for it?
For everyone who didn't notice it ...this was sarcasm.
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Re: Instagib+Translocator mutator
Am I wrong or isn't there a checkbox for adding translocator as a default when you start a match?
That plus the existing default mutators sector pointed out solves the problem.
No mutator needed.
That plus the existing default mutators sector pointed out solves the problem.
No mutator needed.
blarg