Call this a Necrobump if you must, but I've been starting to see some new odd occurrences, Mainly in playermodels.
It seems that the kill definitions might be glitched, as with sans gore mods, headshots seem to cause two head gibs to appear, Some corpses stand up, and even non-headshot weapons can decapitate a player. I know in Unreal 1 bots can be half-blown up, which is normal, but Ive never known it to happen with the UT models. Once again, this is with NO gore mods.
It also seems that Chaos UT really messes with the bots AI, causing them to hug certain pickups and weapons.
EDIT: Its gotten worse. After 5 or so deathmatch games, models will sometimes Shuffle. For example, The deathmatch team was normal, except for medor, who I had set as a green Mercenary, and he appeared as a Female ISV Commando. Is it possible that I've poisoned my UT with too many mods?
This one doesn't happen very often but sometimes the sound goes out of sync/the console is delayed between sending a message and it actually appearing.
Damn that was fun.