Terraniux's CTF-AfterDark2
- EvilGrins
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Terraniux's CTF-AfterDark2
Terraniux took an open section of his latest MonsterHunt map and cropped it out and converted it to Capture the Flag.
I've played it a few times and it's fun and challenging, mostly as there's nothing to hide behind and even the least skilled player can shoot you a bunch while you're running away with their flag:
There's pretty much every single weapon, including redeemers, available with plenty of health too.
It's fun · http://crystalunreal.com/Iframes/Downlo ... rDark2.rar
I've played it a few times and it's fun and challenging, mostly as there's nothing to hide behind and even the least skilled player can shoot you a bunch while you're running away with their flag:
There's pretty much every single weapon, including redeemers, available with plenty of health too.
It's fun · http://crystalunreal.com/Iframes/Downlo ... rDark2.rar
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Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
Re: Terraniux's CTF-AfterDark2
Nice to see a new CTF map
But in the packed file the texture GennFX.utx is missing.
But in the packed file the texture GennFX.utx is missing.
- EvilGrins
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Re: Terraniux's CTF-AfterDark2
It is and it isn't.Aldebaran wrote:But in the packed file the texture GennFX.utx is missing.
Some numbnut a stretch back renamed GenFX.utx to GennFX.utx, there's virtually no difference between them.
Copy your GenFX.utx to a different directory, rename it to GennFX.utx, and then move it back. That way you'll have both.
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Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: Terraniux's CTF-AfterDark2
This map needs more Redeemers... as start weapon!! And every other weapon should be replaced with nukes from NW3!!
No wait as start weapon the cluster Redeemer... and as second start weapon the Brocconade from FF. And everyone who dies explode in a Ultima Protos explosion. And add the Reaper monster, one per team, with unlimited health ...THIS WOULD BE FUN!!!!
No wait as start weapon the cluster Redeemer... and as second start weapon the Brocconade from FF. And everyone who dies explode in a Ultima Protos explosion. And add the Reaper monster, one per team, with unlimited health ...THIS WOULD BE FUN!!!!
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Re: Terraniux's CTF-AfterDark2
We have to list some "stock" textures a la G.O.T.Y. if we cannot figure file's time-stamp (including some BP). Textures, main mapping resources:
These might have a copy into a folder from UT called by example TXT_Stock and me, the mapper, I will open only textures from there, so I won't mess anything, or sloping with renaming folders if I work with stock then changing name back again while I do tests...
- AlfaFX.utx
Ancient.utx
ArenaTex.utx
Belt_fx.utx
BluffFX.utx
BossSkins.utx
castle1.utx
ChizraEFX.utx
city.utx
commandoskins.utx
Coret_FX.utx
Creative.utx
credits.utx
Crypt.utx
Crypt_FX.utx
Crypt2.utx
CTF.utx
DacomaFem.utx
DacomaSkins.utx
DDayFX.utx
DecayedS.utx
Detail.utx
DMeffects.utx
Egypt.utx
EgyptPan.utx
eol.utx
Faces.utx
FCommandoSkins.utx
Female1Skins.utx
Female2Skins.utx
FireEng.utx
FlareFX.utx
FractalFX.utx
GenEarth.utx
GenFluid.utx
GenFX.utx
GenIn.utx
GenTerra.utx
GenWarp.utx
GothFem.utx
GothSkins.utx
GreatFire.utx
GreatFire2.utx
HubEffects.utx
Indus1.utx
Indus2.utx
Indus3.utx
Indus4.utx
Indus5.utx
Indus6.utx
Indus7.utx
ISVFX.utx
JWSky.utx
LadderFonts.utx
LadrArrow.utx
LadrStatic.utx
LavaFX.utx
Lian-X.utx
Liquids.utx
Logo.utx
Male1Skins.utx
Male2Skins.utx
Male3Skins.utx
MenuGr.utx
Metalmys.utx
Mine.utx
NaliCast.utx
NaliFX.utx
NivenFX.utx
noxxpack.utx
of1.utx
Old_FX.utx
Palettes.utx
PhraelFx.utx
PlayrShp.utx
Queen.utx
RainFX.utx
Render.utx
RotatingU.utx
Scripted.utx
SGirlSkins.utx
ShaneChurch.utx
ShaneDay.utx
ShaneSky.utx
Skaarj.utx
SkTrooperSkins.utx
SkyBox.utx
SkyCity.utx
Slums.utx
Soldierskins.utx
SpaceFX.utx
Starship.utx
tcowmeshskins.utx
TCrystal.utx
Terranius.utx
tnalimeshskins.utx
TrenchesFX.utx
tskmskins.utx
UT.utx
UT_ArtFX.utx
UTbase1.utx
UTcrypt.utx
UTtech1.utx
UTtech2.utx
UTtech3.utx
UWindowFonts.utx
XbpFX.utx
XFX.utx
Xtortion.utx
xutfx.utx
These might have a copy into a folder from UT called by example TXT_Stock and me, the mapper, I will open only textures from there, so I won't mess anything, or sloping with renaming folders if I work with stock then changing name back again while I do tests...
Re: Terraniux's CTF-AfterDark2
I suggest to provide also a checksum (md5, sha, CRC or whatever) for each file and to put this list into a public editable place, e.g. the Wiki.sektor2111 wrote:We have to list some "stock" [files]
And really wonderful would be a preview for textures...
"Multiple exclamation marks," he went on, shaking his head, "are a sure sign of a diseased mind." --Terry Pratchett
- EvilGrins
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Re: Terraniux's CTF-AfterDark2
I'll check with Terraniux if I can get his permission to edit like that...papercoffee wrote:This map needs more Redeemers... as start weapon!! And every other weapon should be replaced with nukes from NW3!!
No wait as start weapon the cluster Redeemer... and as second start weapon the Brocconade from FF. And everyone who dies explode in a Ultima Protos explosion. And add the Reaper monster, one per team, with unlimited health ...THIS WOULD BE FUN!!!!
...although, while fun, there's virtually no way that would be at all playable.
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Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: Terraniux's CTF-AfterDark2
Sir EvilGrins,
it might slipped your attention, that those lines of mine were meant in a sarcastic way.
I am not that kind of player.
Have a nice day.
it might slipped your attention, that those lines of mine were meant in a sarcastic way.
I am not that kind of player.
Have a nice day.
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Re: Terraniux's CTF-AfterDark2
Lord pc...
Dabbling with usual themes already:
Usual UTDMT for both teams, plus a random Yellow-Team-UTDMT that starts in the middle of the map.
..it might've slipped your attention, but I'm crazy. Probably gonna do it anyway, and will blame you for the inspiration.papercoffee wrote:it might slipped your attention, that those lines of mine were meant in a sarcastic way.
Dabbling with usual themes already:
Usual UTDMT for both teams, plus a random Yellow-Team-UTDMT that starts in the middle of the map.
http://unreal-games.livejournal.com/
Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: Terraniux's CTF-AfterDark2
So, as stated before... I blame you for this:papercoffee wrote:lol ...you're hopeless.
Spoiler
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Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: Terraniux's CTF-AfterDark2
My 3 edits of Terraniux's CTF-AfterDark2 are now ready...
Let's get dangerous · http://unreal-games.livejournal.com/110607.html
Let's get dangerous · http://unreal-games.livejournal.com/110607.html
Last edited by EvilGrins on Mon Sep 17, 2018 5:00 am, edited 1 time in total.
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Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: Terraniux's CTF-AfterDark2
Well...
Wait ...what do I read on the bottom of the screen?
...........!
Youuuuuuuu ...&#+%$§>@€!!!!!
Wait ...what do I read on the bottom of the screen?
...........!
Youuuuuuuu ...&#+%$§>@€!!!!!
- EvilGrins
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Re: Terraniux's CTF-AfterDark2
don't worry... players will have so much fun they'll applaud you as a genius before your time
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Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
Re: Terraniux's CTF-AfterDark2
don't worry... players will have so much fun they'll applaud you as a genius before your time
HE IS
I played with much joy!
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