I see these are the two functions into PlayerPawn.uc
Code: Select all
// Translator Hotkey
exec function ActivateTranslator()
{
if ( bShowMenu || Level.Pauser!="" )
return;
If (Inventory!=None) Inventory.ActivateTranslator(False);
}
// Translator Hotkey
exec function ActivateHint()
{
if ( bShowMenu || Level.Pauser!="" )
return;
If (Inventory!=None) Inventory.ActivateTranslator(True);
}
Code: Select all
function ActivateTranslator(bool bHint)
{
if( Inventory!=None )
Inventory.ActivateTranslator( bHint );
}
This is the code from Translator.uc
Spoiler
Code: Select all
function ActivateTranslator(bool bHint)
{
if (bHint && Hint=="")
{
bHint=False;
Return;
}
bShowHint = bHint;
Activate();
}