ucc.init.log
[ EVENT ] Barbie has started the game.
Bloblet MH-NaliBoat(SB).Bloblet1 moved without proper hashing
Bloblet1 fell out of the world!
Bloblet MH-NaliBoat(SB).Bloblet1 moved without proper hashing
Bloblet MH-NaliBoat(SB).Bloblet3 moved without proper hashing
Bloblet3 fell out of the world!
Bloblet MH-NaliBoat(SB).Bloblet3 moved without proper hashing
Bloblet1 fell out of the world!
Bloblet3 fell out of the world!
Bloblet1 fell out of the world!
Bloblet3 fell out of the world!
Bloblet1 fell out of the world!
Bloblet MH-NaliBoat(SB).Bloblet2 moved without proper hashing
Bloblet2 fell out of the world!
Bloblet MH-NaliBoat(SB).Bloblet2 moved without proper hashing
Bloblet3 fell out of the world!
Bloblet1 fell out of the world!
Bloblet2 fell out of the world!
Bloblet3 fell out of the world!
Bloblet1 fell out of the world!
[...]
Bloblet2 fell out of the world!
Bloblet3 fell out of the world!
Bloblet MH-NaliBoat(SB).Bloblet0 moved without proper hashing
Bloblet0 fell out of the world!
Bloblet MH-NaliBoat(SB).Bloblet0 moved without proper hashing
Bloblet1 fell out of the world!
Bloblet2 fell out of the world!
Bloblet3 fell out of the world!
Bloblet0 fell out of the world!
Bloblet1 fell out of the world!
Bloblet2 fell out of the world!
Bloblet3 fell out of the world!
Bloblet0 fell out of the world!
Bloblet1 fell out of the world!
Bloblet2 fell out of the world!
Bloblet3 fell out of the world!
(Bloblet0...Bloblet3 and ParentBlob0 are in the map initially.)
Bloblet MH-NaliBoat(SB).Bloblet1 moved without proper hashing
Bloblet1 fell out of the world!
Bloblet MH-NaliBoat(SB).Bloblet1 moved without proper hashing
Bloblet MH-NaliBoat(SB).Bloblet3 moved without proper hashing
Bloblet3 fell out of the world!
Bloblet MH-NaliBoat(SB).Bloblet3 moved without proper hashing
Bloblet1 fell out of the world!
Bloblet3 fell out of the world!
Bloblet1 fell out of the world!
Bloblet3 fell out of the world!
Bloblet1 fell out of the world!
Bloblet MH-NaliBoat(SB).Bloblet2 moved without proper hashing
Bloblet2 fell out of the world!
Bloblet MH-NaliBoat(SB).Bloblet2 moved without proper hashing
Bloblet3 fell out of the world!
Bloblet1 fell out of the world!
Bloblet2 fell out of the world!
Bloblet3 fell out of the world!
Bloblet1 fell out of the world!
[...]
Bloblet2 fell out of the world!
Bloblet3 fell out of the world!
Bloblet MH-NaliBoat(SB).Bloblet0 moved without proper hashing
Bloblet0 fell out of the world!
Bloblet MH-NaliBoat(SB).Bloblet0 moved without proper hashing
Bloblet1 fell out of the world!
Bloblet2 fell out of the world!
Bloblet3 fell out of the world!
Bloblet0 fell out of the world!
Bloblet1 fell out of the world!
Bloblet2 fell out of the world!
Bloblet3 fell out of the world!
Bloblet0 fell out of the world!
Bloblet1 fell out of the world!
Bloblet2 fell out of the world!
Bloblet3 fell out of the world!
(Bloblet0...Bloblet3 and ParentBlob0 are in the map initially.)
I have set bHidden=False for the ParentPlob and I see it vanishes first, then the Blobs. So it may be a problem within the ParentBlob. I also tried changing the collision variables but without success. Any hints?