Who wants to make a Doom monster for UT?
- EvilGrins
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Who wants to make a Doom monster for UT?
From one of many edits of a certain Dark Forest map, I revealed I was doing a Doom rendition with...
...Doom monsters on it.
Also some Quake ones, and a few other randoms that sorta fit both themes.
With JackGriffin here only sporadically, I was wondering if anyone else here knows how to make monsters?
In the vein, not all monsters are originals. Many people have taken existing player models and coverted them into monsters. For example:
This is a CyberDemon player model.
Yep, another Doom monster.
From this site · http://heulers.free.fr/mztc2.shtml
Biggest problem with that site is all but 1 model held their weapons at a really wonky angle.
It's one of the first sites I found when I first started grabbing models back in the day, and while it's a miracle it's still up... none of the downloads work anymore. So, anybody doing this would have to hunt down an existing download for the thing before converting it.
It's original download was · http://www.3ddownloads.com/unrealism/mo ... rdemon.zip
You may wanna make the CyberDemon taller than it is (in Doom they're quite tall, about Warlord height) and you wanna ditch its weapon hold. Some kind of energetic attack and melee hit (believe it could hit people so they went flying a bit; haven't played Doom in forever).
So... any takers?
Actually most of the models on that site would make great conversions into UT monsters, if anybody wants to go there.
...Doom monsters on it.
Also some Quake ones, and a few other randoms that sorta fit both themes.
With JackGriffin here only sporadically, I was wondering if anyone else here knows how to make monsters?
In the vein, not all monsters are originals. Many people have taken existing player models and coverted them into monsters. For example:
This is a CyberDemon player model.
Yep, another Doom monster.
From this site · http://heulers.free.fr/mztc2.shtml
Biggest problem with that site is all but 1 model held their weapons at a really wonky angle.
It's one of the first sites I found when I first started grabbing models back in the day, and while it's a miracle it's still up... none of the downloads work anymore. So, anybody doing this would have to hunt down an existing download for the thing before converting it.
It's original download was · http://www.3ddownloads.com/unrealism/mo ... rdemon.zip
You may wanna make the CyberDemon taller than it is (in Doom they're quite tall, about Warlord height) and you wanna ditch its weapon hold. Some kind of energetic attack and melee hit (believe it could hit people so they went flying a bit; haven't played Doom in forever).
So... any takers?
Actually most of the models on that site would make great conversions into UT monsters, if anybody wants to go there.
http://unreal-games.livejournal.com/
Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
- SilverSound
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Re: Who wants to make a Doom monster for UT?
I kid you not. I had a bit of a thought. I had seen some Doom and Doom 2 monsterhunt maps and thought some monsters to go with them would do wonders.
Anyone know if the 2d versions exist for UT at the current moment? If not I wouldn't mind working on getting them converted.
They would need custom AI code. To better fit how Doom played.
Anyone know if the 2d versions exist for UT at the current moment? If not I wouldn't mind working on getting them converted.
They would need custom AI code. To better fit how Doom played.
"Woah what?! I wish I was recording that...."
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Re: Who wants to make a Doom monster for UT?
Sorry EG, just saw this.
Bob and I talked about this very thing at length a few months back. We even went so far as to code the base class for anyone to make 2D monsters to use in UT. It's not terribly hard to create the suite of animations that they need to use and then make a template so really anyone can make the sprite package they want to use. If you google 'Sprite sets" you'll find hundreds of import ready sprites that would work.
The main thing that stopped us was fun factor. Honestly they just don't fit in the UT world. There's a bit of novelty when you first see them but that wears off quickly and pretty soon they start to just look ugly and out of place.
So yeah, if this is something one of you guys wants to take on I'll show you how far we got and advise you some but I think ultimately it's a partial waste of time.
Bob and I talked about this very thing at length a few months back. We even went so far as to code the base class for anyone to make 2D monsters to use in UT. It's not terribly hard to create the suite of animations that they need to use and then make a template so really anyone can make the sprite package they want to use. If you google 'Sprite sets" you'll find hundreds of import ready sprites that would work.
The main thing that stopped us was fun factor. Honestly they just don't fit in the UT world. There's a bit of novelty when you first see them but that wears off quickly and pretty soon they start to just look ugly and out of place.
So yeah, if this is something one of you guys wants to take on I'll show you how far we got and advise you some but I think ultimately it's a partial waste of time.
So long, and thanks for all the fish
- EvilGrins
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Re: Who wants to make a Doom monster for UT?
That just makes them more fun to kill!JackGriffin wrote:There's a bit of novelty when you first see them but that wears off quickly and pretty soon they start to just look ugly and out of place.
I bet you'd do it if it was Vincent:
Black Hole, classic scifi from back in the day.
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Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: Who wants to make a Doom monster for UT?
Are you fucking kidding me? I went to the theater to see The Black Hole. Had nightmares about being swallowed up like Max was for like forever.
Send me that model. You're right, I owe it to Vincent to make him.
Send me that model. You're right, I owe it to Vincent to make him.
So long, and thanks for all the fish
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Re: Who wants to make a Doom monster for UT?
The Black Hole ...the one movie besides Star Wars which got me to draw as a little one. Robots were the start.
We need the other robots and cyborgs from The Black Hole ...Maximilian, we need him as a Monster Hunt Boss.
We need the other robots and cyborgs from The Black Hole ...Maximilian, we need him as a Monster Hunt Boss.
Re: Who wants to make a Doom monster for UT?
YEAHH!papercoffee wrote:We need the other robots and cyborgs from The Black Hole ...Maximilian, we need him as a Monster Hunt Boss.
For me one of the best SciFi films...
- EvilGrins
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Re: Who wants to make a Doom monster for UT?
Wish I could, but like the CyberDemon all downloads on this site · http://heulers.free.fr/mztc2.shtml · are dead.JackGriffin wrote:Send me that model. You're right, I owe it to Vincent to make him.
Would have to track him down on another site; medor probably has it.
Speaking of Vincent, there's a Maximillian model displayed on that site too. Remember, that evil crimson thing with the long wide red eye:
Then again, they've also got a Mr. Hanky model... so not all should be converted.
Look up a bit.papercoffee wrote:We need the other robots and cyborgs from The Black Hole ...Maximilian, we need him as a Monster Hunt Boss.
Last edited by EvilGrins on Sat Feb 18, 2017 10:43 pm, edited 1 time in total.
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Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: Who wants to make a Doom monster for UT?
I had a lot once too (even did some edits/corrections that're still there but was never credited for) but eventually weapons pointing the wrong way made me delete most.Nephew9999 wrote:i have some models from that site..
took a look at all models on the site and these are screenshots of ones I think someone or other should make into monsters
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Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: Who wants to make a Doom monster for UT?
ok let me know if you want i upload themEvilGrins wrote:I had a lot once too (even did some edits/corrections that're still there but was never credited for) but eventually weapons pointing the wrong way made me delete most.Nephew9999 wrote:i have some models from that site..took a look at all models on the site and these are screenshots of ones I think someone or other should make into monsters
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Re: Who wants to make a Doom monster for UT?
If you've got them, please do!Nephew9999 wrote:ok let me know if you want i upload them
Oh, and if anybody jumps the gun on conversions to monsters? One of those under there is a Shambler, you can probably just map that over a SkaarjBerserker or something. Big and slashy!
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Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: Who wants to make a Doom monster for UT?
i found mostly of them with the same zip file on medors folders ..
http://medor.no-ip.org/index.php?dir=skins/
http://medor.no-ip.org/index.php?dir=skins/
Re: Who wants to make a Doom monster for UT?
Does somebody has the Parasyteman skin?
Can't find it under this name on medors site.
EDIT: I got it already.
Can't find it under this name on medors site.
EDIT: I got it already.
Last edited by Aldebaran on Mon Feb 20, 2017 5:30 pm, edited 1 time in total.
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Re: Who wants to make a Doom monster for UT?
img plz! because "parasyteman" is the name of player not from a skin..Aldebaran wrote:Does somebody has the Parasyteman skin?
Can't find it under this name on medors site.