Tutorials and discussions about Mapping - Introduce your own ones!
makemeunreal
Masterful
Posts: 546 Joined: Tue Mar 26, 2013 6:34 pm
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by makemeunreal » Fri Mar 17, 2017 6:54 pm
The Original console exclusive DOM version of Osiris:
Made fo Olde72's request:
Here it is:
https://www.dropbox.com/s/4qwa3vlgckyyt ... s.rar?dl=0
Hope you'll like it! I remember how much I wanted somebody to help me out when I was new to mappin'. And how happy I was when somebody helped me. Haha. Have fun!
Let me know if you encounter any bug. Had to fix a little BSp "mess up". Hope it's okay now.
(You've been mentioned in the ReadMe file!)
Original thread:
https://www.epicgames.com/unrealtournam ... map-to-DOM
EvilGrins
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Posts: 9468 Joined: Thu Jun 30, 2011 8:12 pm
Personal rank: God of Fudge
Location: Palo Alto, CA
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by EvilGrins » Fri Mar 17, 2017 8:36 pm
How many control points are there?
makemeunreal
Masterful
Posts: 546 Joined: Tue Mar 26, 2013 6:34 pm
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by makemeunreal » Fri Mar 17, 2017 8:44 pm
The original three:
-Grotto
-Alley
-Bridge
EvilGrins
Godlike
Posts: 9468 Joined: Thu Jun 30, 2011 8:12 pm
Personal rank: God of Fudge
Location: Palo Alto, CA
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by EvilGrins » Fri Mar 17, 2017 9:03 pm
Took a quick look, my standard DOM setup:
makemeunreal
Masterful
Posts: 546 Joined: Tue Mar 26, 2013 6:34 pm
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by makemeunreal » Fri Mar 17, 2017 9:12 pm
Haha nice! Thanks for the feedback reall aprecciate it.
There was only one "BSP messup" I had to fix. Glad it's workin' mkay.
UnrealGGecko
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Posts: 2855 Joined: Wed Feb 01, 2012 11:26 am
Personal rank: GEx the Gecko
Location: Kaunas, Lithuania
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by UnrealGGecko » Fri Mar 17, 2017 9:42 pm
Nice one! Gonna try it when I can...
Also... adding this to the Console to PC list
(again, when I can)
makemeunreal
Masterful
Posts: 546 Joined: Tue Mar 26, 2013 6:34 pm
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by makemeunreal » Fri Mar 17, 2017 9:46 pm
Nice, thank you!
Saw a lot of people askin' for it. Here it is.
EvilGrins
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Posts: 9468 Joined: Thu Jun 30, 2011 8:12 pm
Personal rank: God of Fudge
Location: Palo Alto, CA
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by EvilGrins » Sat Mar 18, 2017 1:22 am
Want a request? Make a DOM of the CTF-Coret.
Control points in both bases, and a third in the area between both bases.
Or, if you really wanna mix it up... convert this to DOM ·
http://www.evilut.com/HoG2.html
makemeunreal
Masterful
Posts: 546 Joined: Tue Mar 26, 2013 6:34 pm
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by makemeunreal » Sat Mar 18, 2017 3:27 pm
Hmmm... I can give it a try.
--Edit by UnrealGecko--
Dom-Coret
viewtopic.php?f=5&t=12099
Last edited by UnrealGGecko on Sat Mar 18, 2017 5:39 pm, edited 1 time in total.
Reason: Please avoid double-posts
papercoffee
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Posts: 10383 Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.
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by papercoffee » Sat Mar 18, 2017 6:16 pm
I have to say... A fun little map.
I'm not a DOM player because many other mapper think DOM means irritating and convoluted.
But this map has the right balance and the bots know what to do.
Good Job