UTNerd24 wrote:What I DONT know, is why Reprid and the Mole don't have ANY voices to select from.
My guess is that its because they are not classified as "Male", "Female", Or "Boss", but theyre own Metaclass?
UTNerd24 wrote:Kinda weird how the skins are there own class rather than using Mole as the source.
UTNerd24 wrote:What's SelectionDude anyway?
UTNerd24 wrote: EDIT: It seems that when I change the voices via XBots as Grins Suggested, they revert back to the original voice when a game starts.
UTNerd24 wrote:It seems that when I change the voices via XBots as Grins Suggested, they revert back to the original voice when a game starts.
UTNerd24 wrote:So essentially Unisex voicepacks?
UTNerd24 wrote: So essentially Unisex voicepacks?
OjitroC wrote:You could try the following
1 Open up TeamOrbit.u in the UEd (having made a back-up just in case)
2 Take any one of the players and bots (say NCM1 and NCM1bot) and alter the VoicePackMetaClass to Botpack.VoiceBoss and save the .u file
3 See if any voices appear in the voice selection box for the player and bot - if they do, then that confirms that it is this default property that prevents voices showing up
UTNerd24 wrote: Its reasons like that I actually praise Modders like you for having the skill and patience to figure this stuff out.
So We're more or less at limbo at the moment, but what matters is, for the most part, I got what I needed. If anyone has any further discoveries/updates, I'm all ears.
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