Re: UT99.org EpicTown ShowDown - Get-Together Of The Century!
Posted: Wed Nov 25, 2020 11:15 am
I noticed that my crosshair has also gone back to it's pre-469 enormousness on this server which seems odd.
I find this kind of stuff is often attributable to NewNet, but even if it is NewNet, it's still worth it for maintaining a decent gameplay at higher pings.
Keep it.Gustavo6046 wrote: ↑Sat Nov 28, 2020 2:30 pm I have been considering delaying this a little bit to Sunday, December 6th; this is so as to dodge appointments and holidays that may occur in the 5th, as well as giving a day of breather from the UT FFN that would happen right before. I am not quite sure yet; for that I would like your input! It might as well be fine just as is.
Yeah, would be nice to see some more familiar names from here!papercoffee wrote: ↑Wed Dec 02, 2020 4:45 pm And most of the FFN players are not member of this forum.
I just recently came across this kind of issue 2 days ago with the Invalid actor class.Gustavo6046 wrote: ↑Tue Nov 24, 2020 9:44 amThat is starnge. Can you connect to other v469 servers? What UT version do you use? You don't need to update, v469 is supposed to be backwards compatible, especially with v436. Nonetheless I have linked your post to Anth, he might have more information on it soon.ExpEM wrote: ↑Tue Nov 24, 2020 3:36 am Edit:
I also can't connect. Looks like something is Borking...Spoiler
DevNet: Welcomed by server: LEVEL=DM-XC-EpicTownV2A LONE=0
Log: LoadMap: mouses.xyz/DM-XC-EpicTownV2A?Name=JustWatching?Class=MultiMesh.TSkaarj?team=1?skin=tskmskins.MekS?Face=tskmskins.Disconnect?Voice=MultiMesh.SkaarjVoice?OverrideClass=Botpack.CHSpectator
Log: XOpenGL: Flush
Log: XOpenGL: Setting VSync: On
Log: XOpenGL: SyncToDraw disabled
Log: Collecting garbage
Log: Purging garbage
Log: Unloading: Package CityIntro
Log: Unloading: Package ArenaTex
Log: Unloading: Package NaliFX
Log: Unloading: Package ShaneSky
Log: Unloading: Package openingwave
Log: Unloading: Package Uttitle
Log: Unloading: Package TSkMSkins
Log: Unloading: Package utmenu23
Log: Garbage: objects: 35539->34007; refs: 1298958
Log: Bringing Level DM-XC-EpicTownV2A.MyLevel up for play (156)...
Log: Spawning new actor for Viewport WindowsViewport0
ScriptLog: Team 1
ScriptLog: Login: JustWatching
ScriptLog: set multiskin TSkMSkins.Warr Dominator
ScriptLog: Warr Dominator TSkMSkins.
ScriptLog: set multiskin tskmskins.MekS tskmskins.Disconnect
ScriptLog: MekS Disconnect tskmskins. tskmskins.
Log: Possessed PlayerPawn: TSkaarj Entry.TSkaarj0
Init: Initialized moving brush tracker for Level DM-XC-EpicTownV2A.MyLevel
Log: XOpenGL: Flush
Log: XOpenGL: Setting VSync: On
Log: XOpenGL: SyncToDraw disabled
ScriptLog: Ping Timeout from 212.129.59.81 Giving Up
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
Warning: Received invalid actor class
ScriptWarning: PureDOMHUD DM-XC-EpicTownV2A.PureDOMHUD0 (Function Botpack.ChallengeHUD.PostBeginPlay:006F) Accessed None 'Owner'
Log: Forged object: got Function Botpack.EnhancedRespawn.Explode.Tick, expecting Class Engine.Actor
The thing is, it works for me, and I use the v469 client too. So it can't be an issue in the v469 client. It did work for other people as well, and something tells me ExpEM has figured his own instance out on his own in the meantime anyway.