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Begin Map
Begin Actor Class=Mover Name=Mover20
MoverEncroachType=ME_IgnoreWhenEncroach
BasePos=(X=-12304.000000,Y=-1024.000000,Z=-6480.000000)
SavedPos=(X=-12345.000000,Y=-12345.000000,Z=-12345.000000)
SavedRot=(Pitch=123,Yaw=456,Roll=789)
MainScale=(SheerAxis=SHEER_ZX)
PostScale=(SheerAxis=SHEER_ZX)
TempScale=(Scale=(X=0.447369,Y=0.556338),SheerAxis=SHEER_ZX)
bDynamicLight=True
Level=LevelInfo'MyLevel.LevelInfo0'
Tag="Mover"
Region=(Zone=LevelInfo'MyLevel.LevelInfo0',iLeaf=-1)
Location=(X=-12304.000000,Y=-1024.000000,Z=-6480.000000)
OldLocation=(X=-12288.000000,Y=-992.000000,Z=-6480.000000)
bSelected=True
Begin Brush Name=Model5
Begin PolyList
Begin Polygon Flags=1 Link=0
Origin -00576.000122,-00632.000000,-00016.000000
Normal -00001.000000,+00000.000000,+00000.000000
TextureU +00000.000000,+00000.253165,+00000.000000
TextureV +00000.000000,+00000.000000,-00001.000000
Vertex -00576.000122,-00632.000000,-00016.000000
Vertex -00576.000122,-00632.000000,+00000.000000
Vertex -00576.000122,+00632.000000,+00000.000000
Vertex -00576.000122,+00632.000000,-00016.000000
End Polygon
Begin Polygon Flags=1 Link=1
Origin -00576.000122,+00632.000000,-00016.000000
Normal +00000.000000,+00001.000000,+00000.000000
TextureU +00000.250000,+00000.000000,+00000.000000
TextureV +00000.000000,+00000.000000,-00001.000000
Vertex -00576.000122,+00632.000000,-00016.000000
Vertex -00576.000122,+00632.000000,+00000.000000
Vertex +00512.000061,+00632.000000,+00000.000000
Vertex +00512.000061,+00632.000000,-00016.000000
End Polygon
Begin Polygon Flags=1 Link=2
Origin +00512.000061,+00632.000000,-00016.000000
Normal +00001.000000,+00000.000000,+00000.000000
TextureU +00000.000000,-00000.253165,+00000.000000
TextureV +00000.000000,+00000.000000,-00001.000000
Vertex +00512.000061,+00632.000000,-00016.000000
Vertex +00512.000061,+00632.000000,+00000.000000
Vertex +00512.000061,-00632.000000,+00000.000000
Vertex +00512.000061,-00632.000000,-00016.000000
End Polygon
Begin Polygon Flags=1 Link=3
Origin +00512.000061,-00632.000000,-00016.000000
Normal +00000.000000,-00001.000000,+00000.000000
TextureU -00000.250000,-00000.000000,-00000.000000
TextureV +00000.000000,+00000.000000,-00001.000000
Vertex +00512.000061,-00632.000000,-00016.000000
Vertex +00512.000061,-00632.000000,+00000.000000
Vertex -00576.000122,-00632.000000,+00000.000000
Vertex -00576.000122,-00632.000000,-00016.000000
End Polygon
Begin Polygon Flags=1 Link=4
Origin -00576.000122,+00632.000000,+00000.000000
Normal +00000.000000,+00000.000000,+00001.000000
TextureU +00000.250000,+00000.000000,+00000.000000
TextureV +00000.000000,+00000.253165,+00000.000000
Vertex -00576.000122,+00632.000000,+00000.000000
Vertex -00576.000122,-00632.000000,+00000.000000
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Vertex +00512.000061,+00632.000000,+00000.000000
End Polygon
Begin Polygon Flags=1 Link=5
Origin -00576.000122,-00632.000000,-00016.000000
Normal +00000.000000,+00000.000000,-00001.000000
TextureU +00000.250000,+00000.000000,+00000.000000
TextureV +00000.000000,-00000.253165,+00000.000000
Vertex -00576.000122,-00632.000000,-00016.000000
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Vertex +00512.000061,+00632.000000,-00016.000000
Vertex +00512.000061,-00632.000000,-00016.000000
End Polygon
End PolyList
End Brush
Brush=Model'MyLevel.Model5'
PrePivot=(X=-576.000122,Y=-632.000000,Z=-80.000000)
Name="Mover20"
End Actor
End Map