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Re: Hello... need help

Posted: Thu May 28, 2015 5:08 am
by Chamberly
It's easy to search for packages on google or such ut99 filehost site.

Might be this. http://unrealtournament.99.free.fr/utfi ... lien-X.zip

If not feel free to search around.
http://unrealtournament.99.free.fr/utfi ... s/RocketX/
Or google something like ut99 RBAlienX should return familiar result. ;)

(I guess I'm pulling a medor haha.)

Re: Hello... need help

Posted: Sat May 30, 2015 10:22 pm
by Dr.Flay
Or you can go to the source ;) http://www.rosebum.com where you can also ask for help and advice with this mod.
The vehicles are in the mutators section.

Re: Hello... need help

Posted: Thu Jun 04, 2015 3:07 am
by plontotra44
Thanx guys!
The mod is working.
Its funny though,because it has not been selected as a "mutator used" in the web remote server admin page.
I asked the server mgrs if they could install it,and after they did,i looked at the remote server admin,added it to the used mutators list,and it replaced the nali3 deemers/locations, during games,so i removed rosebum from the used list,and was glad to be able to see the rosebum on the maps.
Go figure.... anyone ?

Re: Hello... need help

Posted: Tue Jun 09, 2015 5:01 am
by plontotra44
:loool: Hello again.
This is a slow mind bending process.Much like taking a dump that lasts ,and lasts...
Now when the server crashes you end up on a map the the DSR or orange shock rifle as the only weapon.When you attempt to vote for a DM map,you still end up with same shock rifle.
There are 2 columns in mapvote13,and one of them has the exact same map titles as the dm column,but they are all idm maps.I,ve asked them more than once to remove them,but get no reply.
The mapvote13 ini file is edited to where you dont see idm filter listed.All you see is dm.Not sure how we are still seeing the IDM,s in the second column still.I asked them again to remove them because-IMO,its obvious that the idm maps are causing the problem of crashing,and any1 ending up stuck with an orange dsr.
This would be a major issue to resolve,because one would figure that the crashing would end,or happen a lot less.
Thankyou.

:mrgreen: :loool:

Re: Hello... need help

Posted: Tue Jun 09, 2015 1:55 pm
by Chamberly
Could just load the mutator in the said mapvote column as you want.

(bEnabled=False,GameClass="Botpack.CTFGame",NewPrefix="RxCTF",Mutators="RocketXRB.RBMutat0R",Settings="Timelimit=20,MaxPlayers=10,MaxSpectators=10,MaxTeams=2,FriendlyFireScale=0,GoalTeamScore=5,bTournament=False,bUseTranslocator=True,GameSpeed=1.00")

Is the mod set to server actor? If so, that will be like that the whole game... but it shouldn't be I think.

Re: Hello... need help

Posted: Tue Jun 09, 2015 8:58 pm
by plontotra44
Hi.
Chamberly,i,m afraid i wouldn,t know how to do that.I can ask the main admin about it,or send him your reply.

I have a question of my own,because i feel like i,m close.

Do these 2 lines/section, need to be edited in the mapvotela13.ini file to prevent any instance of any idm maps from appearing in any voting columns?

CustomGameConfig[0]=(bEnabled=True,GameClass="Botpack.DeathMatchPlus",NewPrefix="iDM",Mutators="BotPack.InstaGibDM",Settings="")

TmpNextVirtualPrefix=IDM
TmpNextRealPrefix=DM
bUseMsgTimeout=False

Thanks. :omfg: :noidea

Re: Hello... need help

Posted: Wed Jun 10, 2015 6:56 am
by plontotra44
Hi.
The issue has been resolved.

This line needed a simple edit.

/System/MapVoteLA.ini

CustomGameConfig[0]=(bEnabled=True,GameClass="Botpack.DeathMatchPlus",NewPrefix="iDM",Mutators="BotPack.InstaGibDM",Settings="")

(bEnabled=True was set to False.After setting it to true,no more IDM maps.
Thanx all.
Until the next issue..... :sleep:

Re: Hello... need help

Posted: Wed Jun 10, 2015 8:21 am
by Chamberly
Okie dokie! :loool:

Re: Hello... need help

Posted: Wed Jun 10, 2015 9:52 pm
by plontotra44
Hi.
Its okie dokie for a while,and then something else that nees adjusting to get it back to the way it was before,when we had no anomalies.

Now,another biggie would be for the mapvote13 to list all the dm maps in all of the 4 columns,instead of the 1 column,which would of course make it easier for players to pick their favorite map.
Been trying to fix this with the server people on/ff for weeks,but other things got in the way.we are mowing them down one by one.
Thanx. :rock: :thuup:

Re: Hello... need help

Posted: Thu Jun 11, 2015 1:04 pm
by Hook
As far as MapVote is concerned, and help with it , this is a great reference... :tu:

MapVoteLA13 / MapVoteLAv2 (MapVote) Explained!
http://hooksutplace.freeforums.org/mapv ... -t832.html
Many server admins have used this reference.

Re: Hello... need help

Posted: Thu Jun 11, 2015 10:46 pm
by plontotra44
Hi.
Thanks Hook ! :highfive:
Very good reference page.

Here is where i,m at right now.
I might as well just add screenshots to illustrate it,plus there are some screens from the server.
I have changed the title for all 4 columns to "Deathmatch"
For some reason,it lists one map all by itself in one of the columns,as you will see.
That map listed is one of the very favorite maps on the server.
There are some screens from it as well,with some of the weapons etc."The Insurrector"(round ball like weapon),is very nasty,brutal,and merciless.If you get it in a combo of also getting a Cybot Launcer,and Ultima Protos gun,you can wreak havoc,and make it a very miserable game for all of your opponents.The Ultima Protos in combo with the "Insurrector:Round Ball,means that the game is over.There is no stopping it.These screens are just to show whats on the server,and what the mapvote looks like. :redeemer1:
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:flag3: :redeemer1: :ripper: