Re: GameSpy closing down
Posted: Sat Apr 19, 2014 2:39 am
Don't worry people !
The idea is not to have to rely on 333networks.
The masterserver system is available for other admin to host more.
You will notice the U* config and defaults have several masterservers, and we intend to keep that reliability.
One of the Masters at Oldunreal is being tested, and you should be able to add that soon.
Heartbeats/uplinks are still accepted at Qtracker and Telefragged (GameRanger) masters, but you need an app to see the servers.
Servers can and should uplink to several masters.
I recommend GameRanger over Qtracker, as the client is incredibly small compared to any of the others (and there is no "Buy now" button on the site).
Scott Kevill at GameRanger understands what Unreal gamers need and can help with any questions you have with the telefragged master.
We hope to be able to provide you with all results ingame, and those who already use 333networks will have noticed they already see more servers, and faster.
Not only do we hope to have a robust system again that does not rely on 1 master, it will be in the control of the community.
Let me remind you. Over at Oldunreal you will see they proudly boast no less than 5 masterservers
Even if Epic do support UT99, what happens when it breaks again ?
Use the power of 3 for a faster-master
Take the 333networks master system, and keep at least 3 masters online.
The idea is not to have to rely on 333networks.
The masterserver system is available for other admin to host more.
You will notice the U* config and defaults have several masterservers, and we intend to keep that reliability.
One of the Masters at Oldunreal is being tested, and you should be able to add that soon.
Heartbeats/uplinks are still accepted at Qtracker and Telefragged (GameRanger) masters, but you need an app to see the servers.
Servers can and should uplink to several masters.
I recommend GameRanger over Qtracker, as the client is incredibly small compared to any of the others (and there is no "Buy now" button on the site).
Scott Kevill at GameRanger understands what Unreal gamers need and can help with any questions you have with the telefragged master.
We hope to be able to provide you with all results ingame, and those who already use 333networks will have noticed they already see more servers, and faster.
Not only do we hope to have a robust system again that does not rely on 1 master, it will be in the control of the community.
Let me remind you. Over at Oldunreal you will see they proudly boast no less than 5 masterservers
Even if Epic do support UT99, what happens when it breaks again ?
Use the power of 3 for a faster-master
Take the 333networks master system, and keep at least 3 masters online.