Map Vote Ultimate 2.3
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Map Vote Ultimate 2.3
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Map Vote Ultimate v2.3 for UT by Deepak O V, SpEcTra_7 & Sektor2111 (admin@ultimateut.tk)
================================================================================
Map Vote Ultimate needs 1024X768 or more resolutions for fitting column width on the screen.
Main Features:
- Voting for up to 4096 maps
- 8 Customizable Map Lists+
- Customizable background, boxes, boxes text & titles color
- Up to 60 Custom gametypes where you can assign Prefixes, Mutators and Settings
- Filter system (supporting Wildcards) to implement detailed Map list assignments (up to 8x512 Filters)
- Predefined Map list if noone voted (return to default maps)
- Automatically map switch to a predefinded Map list if server is empty for a certain time (return to default maps)
- Priority System for Map lists
- Re-Vote limit (avoidable for certain map lists)
- Kick Vote to kick players
- Displaying a Clanlogo within the votemenu
- Support for Assault and League Assault
- Automatic removal of crashed maps (to prevent them to be revoted)
- Map play count report and Map sequence report
- Detailed in-game Admin page for most of the configuration
Version History:
MapVoteULv2_3:
* Added : 4096 maps support
* Enhanced : Loading state
* Added : 8x512 Filters
* Added : 4096 Exclude Filter
* Added : 60 Custom Game Config in Admin tab window & MapVoteULv2_3.ini file
* Added : Inside Map Vote Tips html code for faster loading
* Removed : 140 Custom Game Config in MapVoteULv2_3.ini file
* Removed : Map Vote startup logo
* Removed : (!) say commands
MapVoteULv2_2:
* Added : Background, boxes, boxes text & titles color changing option
* Added : Map Vote logo on/off option (for client side)
* Removed : imvc command
* Removed : Background color changing window
* Changed : Bind option to config window
MapVoteULv2_1:
* Changed : Background color
* Added : Background color changing window
* Added : Map Vote logo
* Fixed : Log error
MapVoteULv2:
* Added : 8 map list boxs
* Added : Map box text Color
* Added : Map Vote background color
* Added : (!) say commands
* Fixed : Map Vote Tips html file
* Enhanced : No 256 maps limit per Map List any more. All 2024 maps can be put into one list if desired
* Enhanced : Improved maploading/filter algorithm. Maps that get filtered off do not count for the maplimit any more. So all 2024 map slots can be used for visible maps.
* Enhanced : Added an ExcludeFilter[2048] to remove special maps. This Filter can be enabled/disabled via admin menu
* Enhanced : You can enabled/disabled 30 Custom Gametypes in admin window
A problem found in custom game config state (Fixed)
Re-Download it!
http://ultimateut.tk/ut_files/mods/MapVoteULv2_3.zip
Map Vote Ultimate v2.3 for UT by Deepak O V, SpEcTra_7 & Sektor2111 (admin@ultimateut.tk)
================================================================================
Map Vote Ultimate needs 1024X768 or more resolutions for fitting column width on the screen.
Main Features:
- Voting for up to 4096 maps
- 8 Customizable Map Lists+
- Customizable background, boxes, boxes text & titles color
- Up to 60 Custom gametypes where you can assign Prefixes, Mutators and Settings
- Filter system (supporting Wildcards) to implement detailed Map list assignments (up to 8x512 Filters)
- Predefined Map list if noone voted (return to default maps)
- Automatically map switch to a predefinded Map list if server is empty for a certain time (return to default maps)
- Priority System for Map lists
- Re-Vote limit (avoidable for certain map lists)
- Kick Vote to kick players
- Displaying a Clanlogo within the votemenu
- Support for Assault and League Assault
- Automatic removal of crashed maps (to prevent them to be revoted)
- Map play count report and Map sequence report
- Detailed in-game Admin page for most of the configuration
Version History:
MapVoteULv2_3:
* Added : 4096 maps support
* Enhanced : Loading state
* Added : 8x512 Filters
* Added : 4096 Exclude Filter
* Added : 60 Custom Game Config in Admin tab window & MapVoteULv2_3.ini file
* Added : Inside Map Vote Tips html code for faster loading
* Removed : 140 Custom Game Config in MapVoteULv2_3.ini file
* Removed : Map Vote startup logo
* Removed : (!) say commands
MapVoteULv2_2:
* Added : Background, boxes, boxes text & titles color changing option
* Added : Map Vote logo on/off option (for client side)
* Removed : imvc command
* Removed : Background color changing window
* Changed : Bind option to config window
MapVoteULv2_1:
* Changed : Background color
* Added : Background color changing window
* Added : Map Vote logo
* Fixed : Log error
MapVoteULv2:
* Added : 8 map list boxs
* Added : Map box text Color
* Added : Map Vote background color
* Added : (!) say commands
* Fixed : Map Vote Tips html file
* Enhanced : No 256 maps limit per Map List any more. All 2024 maps can be put into one list if desired
* Enhanced : Improved maploading/filter algorithm. Maps that get filtered off do not count for the maplimit any more. So all 2024 map slots can be used for visible maps.
* Enhanced : Added an ExcludeFilter[2048] to remove special maps. This Filter can be enabled/disabled via admin menu
* Enhanced : You can enabled/disabled 30 Custom Gametypes in admin window
A problem found in custom game config state (Fixed)
Re-Download it!
http://ultimateut.tk/ut_files/mods/MapVoteULv2_3.zip
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Last edited by Deepu on Wed Sep 13, 2017 11:32 am, edited 5 times in total.
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Re: Map Vote Ultimate 2.3
thanks for your work ! 

Personal map database: http://www.ut99maps.net
"These are the days that we will return to one day in the future only in memories." (The Midnight)
"These are the days that we will return to one day in the future only in memories." (The Midnight)
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- Posts: 6202
- Joined: Sun May 09, 2010 6:15 pm
- Location: On the roof.
Re: Map Vote Ultimate 2.3
Dudes, let's not smile harder before testing it around more servers as longs as we HAVE a load. 4000 titles to be saved if causes some random occurrences with NewNet then exist an alternate solution in tweaking "Load-Sort-Save" operations. I mean real Multi-Servers with all sort of custom things, mods, etc.
Aside of this topic I was doing a check through MapVoteX. Eh... that one went exactly in the direction which I was avoiding. It works too much in a presumed tick causing Lags which such a "Single Threaded" thing as UnrealScript doesn't need and me personally I'm not recommending that way. It has a complex function where are called others which works with "LIST" types. That's a nasty load. It would be interesting to see a good state written where things can go much smoother and not really slow, letting people to play while Map-Vote do works in processing stuff.
So, MapVoteUltimate might suffer adjustments if it needs.
Aside of this topic I was doing a check through MapVoteX. Eh... that one went exactly in the direction which I was avoiding. It works too much in a presumed tick causing Lags which such a "Single Threaded" thing as UnrealScript doesn't need and me personally I'm not recommending that way. It has a complex function where are called others which works with "LIST" types. That's a nasty load. It would be interesting to see a good state written where things can go much smoother and not really slow, letting people to play while Map-Vote do works in processing stuff.
So, MapVoteUltimate might suffer adjustments if it needs.
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- Adept
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- Location: India
Re: Map Vote Ultimate 2.3
A problem found in custom game config state (Fixed)
Re-Download it!
http://ultimateut.tk/ut_files/mods/MapVoteULv2_3.zip
Re-Download it!
http://ultimateut.tk/ut_files/mods/MapVoteULv2_3.zip
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- Adept
- Posts: 411
- Joined: Mon Aug 16, 2010 1:09 pm
Re: Map Vote Ultimate 2.3
I have a problem with mod bunny track, Sometimes it shows the rabbits, and sometimes it does not show!!
version BTPlusPlusv0994!!
Could you fix this erro ???
version BTPlusPlusv0994!!
Could you fix this erro ???
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Brazilian Server:
Classic madruga.utbr.cf:7777
Duel x1.utbr.cf:6666
UT2004 2004.utbr.cf:5555
Classic madruga.utbr.cf:7777
Duel x1.utbr.cf:6666
UT2004 2004.utbr.cf:5555
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Re: Map Vote Ultimate 2.3
Are you using ACE? If so, try setting:
bShowLogo=False
...in your UnrealTournament.ini file under
[ACEv08h_S.ACEActor]
...if you're using ACE 8 - or presumably:
[ACEv10e_S.ACEActor]
...for the most recent ACE release
bShowLogo=False
...in your UnrealTournament.ini file under
[ACEv08h_S.ACEActor]
...if you're using ACE 8 - or presumably:
[ACEv10e_S.ACEActor]
...for the most recent ACE release
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Re: Map Vote Ultimate 2.3
Hi guy, in server dont have ace!!!
Brazilian Server:
Classic madruga.utbr.cf:7777
Duel x1.utbr.cf:6666
UT2004 2004.utbr.cf:5555
Classic madruga.utbr.cf:7777
Duel x1.utbr.cf:6666
UT2004 2004.utbr.cf:5555
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Re: Map Vote Ultimate 2.3
Is there a description what all these parameters in the INI file are for?
"Multiple exclamation marks," he went on, shaking his head, "are a sure sign of a diseased mind." --Terry Pratchett
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Re: Map Vote Ultimate 2.3
So i think no. They not describe it anywhere.
--- EDIT ---
Also here http://ultimateut.tk/downloads/ut/ ("mods" section)
exists bigger versions from 2.3.
--- EDIT ---
Code: Select all
Version History:
================
MVU3:
-----
* Added : 8192 maps support
* Added : Packages loading ability with the help of XC_Engine for each CustomGameConfig
* Added : Self package loading ability if XC_Engine installed
* Added : Window stay at center of the screen when resolution changed
* Changed : All config .ini files to "MVU_" prefix & Map Vote package name
* Increased: Map Vote History cache number to 1024
* Reduced : List Filters to 8x64
* Reduced : Exclude Filter to 512
* Fixed : Most of the accessed nones
* Added : (!) say commands, not required any custom command loader for MVU
MapVoteULv2_4:
--------------
* Added : Search option
* Enhanced : Loading state
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