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UnrealEd.exe Drive:\Path\To\Map.unr
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UnrealEd.exe [/?|/help|-?|-help
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UnrealEd.exe Drive:\Path\To\Map.unr
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UnrealEd.exe [/?|/help|-?|-help
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@echo off
echo MAP LOAD FILE="%1">%TMP%\LoadMap.txt
start UnrealEd.exe -exec=%TMP%\LoadMap.txt
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D:\Programme\UT\System\UnrealEd.exe -exec MAP LOAD FILE=P:\MHHouseOfPsychos\MH-HouseOfPsychos.unr
respectivelyEditor.log wrote:Init: Command line: -exec MAP LOAD FILE=P:\MH-HouseOfPsychos\MH-HouseOfPsychos.unr
If I start UnrealEd.exe without parameters and enter the above command MAP LOAD FILE=... into the command text control, the editor loads the map successful. But I noticed that the maximum file name length is even shorter than 78 here - maybe its now 78 - length("MAP LOAD FILE"), I didn't investigate that further.Editor.log wrote:Init: Command line: -exec MAP LOAD FILE=Drive:\Path\To\My\TmpDir\LoadMap.txt
<EDIT>Editor.log wrote:Init: Command line: -exec Drive:\Path\To\My\TmpDir\LoadMap.txt