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How to hide mutators list in server list / nexgen ? - SOLVED

Posted: Tue May 24, 2016 5:17 pm
by Aldebaran
I saw some servers hiding their list of running mutators in the server browser and Nexgen.
I never found an option for this in die config files, how is that done?

Re: How to hide mutators list in server list / nexgen ?

Posted: Tue May 24, 2016 5:31 pm
by SC]-[WARTZ_{HoF}
You need to exclude using the "Mod/Mutator.int" files from the gameserver "system" directory.

Re: How to hide mutators list in server list / nexgen ?

Posted: Tue May 24, 2016 5:39 pm
by Aldebaran
SC]-[WARTZ_{HoF} wrote:You need to exclude using the "Mod/Mutator.int" files from the gameserver "system" directory.
Sorry for the dumb question, but how should I exlude?
I found this interesting link about int files https://wiki.beyondunreal.com/Legacy:INT_File, but there is nothing to read about exluding...

Re: How to hide mutators list in server list / nexgen ?

Posted: Tue May 24, 2016 6:07 pm
by SC]-[WARTZ_{HoF}
To exclude files from the system directory would be not to include them with their Mod/Mutator.u files.

Example:

DoubleJumpUT.int /remove this from the gameserver system directory aka "C:\UnrealTournament\System"
DoubleJumpUT.u /leave this in the gameserver system directory

Open the DoubleJumpUT.int and you will see this:

Code: Select all

[Public]
Object=(Name=DoubleJumpUT.DoubleJumpUT,Class=Class,MetaClass=Engine.Mutator,Description="DoubleJumpUT")
Object=(Name=DoubleJumpUT.DJ_ModMenuItem,Class=Class,MetaClass=UMenu.UMenuModMenuItem,Description="DoubleJump UT, Brings DoubleJump to UT.")
Add the DoubleJumpUT.DoubleJumpUT to your command-line or your mapvote command-line and run your server. You'll have Double jump but will not see it in the ut browser for mutators for your server.

Hope that helps you.

Re: How to hide mutators list in server list / nexgen ? - So

Posted: Tue May 24, 2016 6:28 pm
by Aldebaran
It works! Great!
Thank you very much.