so what I change here is stay with the TCP: 80 for the game using HaProxy and keep https secure for the browsers where people can check via resolve their IPv4 here: https://iput99.bahu.pro/resolverut99.php?ip=82.25.45.20 and keep nginx 82.25.45.54 to keep resolving all attempts from the game server.
Notes to IpToCountry services
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Ali3n_PL
- Novice
- Posts: 6
- Joined: Thu Mar 12, 2026 11:00 am
- Discord: bahu
- Location: United Kingdom
Re: Notes to IpToCountry services
Barbie is it up to you, how you will configure host of nginx or apache2 to set different port, you can ofc change that to different port, but I just only share files php to operate with iplink under new API and be compatible with the php8.1+, only what you need to change is details inside of the [IpToCountry.LinkActor] to correct one, but still if someone will hate you and have enough knowledge to how to detect correct port TCP, he will do it via wireshark or via netlimiter or tcpview64 to check what app listen ports, so this is not hard to check which port is listen for the app, even if there will be 3s attempt request. That's why I tried to check if I can do something to secure completly via WAF CF and able to protect the origin IP of web server, but unfortunately there is no way itself game only accept HTTP1.1 no headers no redirections, nothing completly 
so what I change here is stay with the TCP: 80 for the game using HaProxy and keep https secure for the browsers where people can check via resolve their IPv4 here: https://iput99.bahu.pro/resolverut99.php?ip=82.25.45.20 and keep nginx 82.25.45.54 to keep resolving all attempts from the game server.
so what I change here is stay with the TCP: 80 for the game using HaProxy and keep https secure for the browsers where people can check via resolve their IPv4 here: https://iput99.bahu.pro/resolverut99.php?ip=82.25.45.20 and keep nginx 82.25.45.54 to keep resolving all attempts from the game server.