UnrealEd 2.0 Video Tutorial now on YouTube

Any kind of tutorial regarding U-Ed and mapping belongs here
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smeerkat
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UnrealEd 2.0 Video Tutorial now on YouTube

Post by smeerkat »

Hi everyone, I just uploaded my first video tutorial (building your first room in UnrealEd) :


This replaces the website version that I used to have back in the day. It had about 40 screenshots, so it was easier to just upload a video to YouTube. 8)

My other UnrealEd tutorials can be found in the Wayback Machine: https://web.archive.org/web/20041204005 ... tutorials/
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Re: UnrealEd 2.0 Video Tutorial now on YouTube

Post by ShaiHulud »

Thanks for sharing, I'm sure this will be a useful reference
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Re: UnrealEd 2.0 Video Tutorial now on YouTube

Post by editor Dave »

Cool thing! I just wanna add that you can always add regulars lights, no matter what you selected in the Actor Class Browser - which I find more handy. :lol:
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Re: UnrealEd 2.0 Video Tutorial now on YouTube

Post by smeerkat »

Video #2 is online:


Additive vs Subtractive brushes
Duplicating brush(es)
Intersecting brushes
Align textures (floor example)
Merge polys
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Re: UnrealEd 2.0 Video Tutorial now on YouTube

Post by Hellkeeper »

I just wantto thank you for your work. I usually don't like Youtube tutorials at all but yours is as good as it can be, it covers a lof of points and you spared us all the "uuuh" and "hmmm" that every other video has and it's refreshing.
You must construct additional pylons.
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Re: UnrealEd 2.0 Video Tutorial now on YouTube

Post by Terraniux »

Yes good work. I was about to do the same thing. But never got the time for it. Maybe this gets me more motivated to do the same ting, like soon . :thuup:
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Re: UnrealEd 2.0 Video Tutorial now on YouTube

Post by smeerkat »

Thanks for your feedback! It encourages me to make more tutorials. 8)

Third video is online:


Customizing the Texture Browser
How to clip a brush
How to rotate a brush or actor
How to align textures (floor, wall)
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Re: UnrealEd 2.0 Video Tutorial now on YouTube

Post by papercoffee »

@Dr.Flay ...why isn't this thread already sticky?
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Re: UnrealEd 2.0 Video Tutorial now on YouTube

Post by smeerkat »

Fourth video:

- How to use the 2D Shape Editor
- How to customize the grid
- How to revolve shape
- How to extrude shape
- How to align textures (floor, wall)
- How to reset the rotation of a brush
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Re: UnrealEd 2.0 Video Tutorial now on YouTube

Post by Pileyrei »

Just watched all four tutorials and have learn't a ton of stuff. Thank you for creating these. Short and simple!
This needs to be a sticky thread!

:gj:
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Re: UnrealEd 2.0 Video Tutorial now on YouTube

Post by UTPe »

I totally agree with other guys here, your videos are very useful ! :tu:
Keep on working on these video tutorials, thanks.

sticky ! sticky ! sticky ! :mrgreen:
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Re: UnrealEd 2.0 Video Tutorial now on YouTube

Post by Zanna »

Great vids
I wish I knew something about mapping or texture or whatever
besides my editor crashes or doesn't even open maps :sad2:
der Kas... the cheesy prison supervisor...
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Re: UnrealEd 2.0 Video Tutorial now on YouTube

Post by papercoffee »

der Kas wrote:Great vids
I wish I knew something about mapping or texture or whatever
besides my editor crashes or doesn't even open maps :sad2:
Which UT version do you have?
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Re: UnrealEd 2.0 Video Tutorial now on YouTube

Post by Pileyrei »

The Editor is very sensitive and prone to crashing at times - at least in my experiences so far.

I wanted to ask if there were any ini settings that needed changing before you used the editor.
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Re: UnrealEd 2.0 Video Tutorial now on YouTube

Post by papercoffee »

Pileyrei wrote:The Editor is very sensitive and prone to crashing at times - at least in my experiences so far.

I wanted to ask if there were any ini settings that needed changing before you used the editor.
I would recommend to set autosave to 5 minutes or shorter/longer if you need.
UnrealTournament.ini wrote:[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=6
GridEnabled=True
SnapVertices=True
SnapDistance=10.000000
GridSize=(X=8.000000,Y=8.000000,Z=8.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=True
AutoSaveTimeMinutes=5

AutoSaveIndex=9
TextureLock=True
SelectionLock=True
But I would also recommend to use the Unreal Editor 2.1 from patch 227 for building the BSP and the UEd2.0 for pathing and lighting and other stuff.