I can't find anything for it. I look in D:\Steam\steamapps\common\Unreal Tournament\Logs\ and there's the .TMP and then there's a .LOG file. I looked up something about ngStats or something like it that turns a .TMP into a .LOG when a match is ended by timelimit, fraglimit, etc or something.
I don't know. I took some screenshots.
CS Source Weapons for UT v1.1 release
-
mrwallace888
- Novice
- Posts: 10
- Joined: Sun May 05, 2019 12:11 am
Re: CS Source Weapons for UT v1.1 release
You do not have the required permissions to view the files attached to this post.
-
Barbie
- Godlike
- Posts: 3368
- Joined: Fri Sep 25, 2015 9:01 pm
- Location: moved without proper hashing
Re: CS Source Weapons for UT v1.1 release
Trymrwallace888 wrote:I can't find anything for it.
Code: Select all
dir D:\Steam\steamapps\common\Unrealtournament.log /s(To open a windows console, press START and type CMD.)
"If Origin not in center it be not in center." --Buggie
-
sektor2111
- Godlike
- Posts: 6541
- Joined: Sun May 09, 2010 6:15 pm
- Location: On the roof.
Re: CS Source Weapons for UT v1.1 release
Perhaps that "Unreal Tournament" instead of "UnrealTournament" path does more damage than expected - that space used in steam version is a non-sense from a sick mind. These are problems which I have never seen. Always my game created an UnrealTournament.log file in System folder, that nglog... is another stuff not the main log - including on a Laptop with Win10 - Server with Win7 - Workstation(s) with WinXP, not to mention when I set paths different, I always was able to figure UnrealTournament.log file even if game went stuck and said log was borked, I still could see it. Definitely OS doesn't allow access to that place or UT cannot manage that stupid SPACE.
Just saying...
Just saying...
-
mrwallace888
- Novice
- Posts: 10
- Joined: Sun May 05, 2019 12:11 am
-
sektor2111
- Godlike
- Posts: 6541
- Joined: Sun May 09, 2010 6:15 pm
- Location: On the roof.
Re: CS Source Weapons for UT v1.1 release
Opening a file explorer and searching on drive with ut install some file called UnrealTournament.log... else install game writing path correctly... or simply using a copy which doesn't use paths registered and are located in other partition/drive other than OS...
-
mrwallace888
- Novice
- Posts: 10
- Joined: Sun May 05, 2019 12:11 am
Re: CS Source Weapons for UT v1.1 release
Also btw there's a bug, with the AUG and another gun that was in its category, forgot its name, their viewmodels are broken.
-
papercoffee
- Godlike
- Posts: 10726
- Joined: Wed Jul 15, 2009 11:36 am
- Personal rank: coffee addicted !!!
- Location: Cologne, the city with the big cathedral.
Re: CS Source Weapons for UT v1.1 release
Last post was May 26, 2019 !mrwallace888 wrote: ↑Sat Feb 15, 2020 8:55 am Also btw there's a bug, with the AUG and another gun that was in its category, forgot its name, their viewmodels are broken.
It took you nearly a year to notice this bug?
-
mrwallace888
- Novice
- Posts: 10
- Joined: Sun May 05, 2019 12:11 am
Re: CS Source Weapons for UT v1.1 release
Only partly because I rarely get those weapons in game, plus I go to remind myself to notify you guys about it and then up forgetting.
-
wallabra
- Godlike
- Posts: 1487
- Joined: Mon Jun 01, 2015 7:08 pm
- Personal rank: Resident Wallaby
- Discord: wallabra
- Location: Porto Alegre, Brazil
Re: CS Source Weapons for UT v1.1 release
Relax the megaphone, you pressed bunch of cellulose with brown stains of brewed bean juice. At least some progress is being done, right? I mean, I have seen little to no progress in community mods (apart from maybe a few maps) for a while, already, in these forums.
Anyway, good finding, Mr. William Wallace! Good luck in your endless endeavor yet ever-enriching enterprise. Your efforts endear the modding ecosystem, and energize our everlasting yearn for expanded experiences.
Anyway, good finding, Mr. William Wallace! Good luck in your endless endeavor yet ever-enriching enterprise. Your efforts endear the modding ecosystem, and energize our everlasting yearn for expanded experiences.
boing boing
