Ah... ok ...I have a good imagination.nogardilaref wrote:It's not about the screenshots I am worried about, it's the mapper having to take the more painful way to do the same things, which may impair creativity in the progress when it becomes more like a chore trying to figure out the depth of meshes and how it will actually render in-game.
![Ironic 2 :ironic2:](./images/smilies/LeichteIronie.gif)