Level Inspiration - Honey by CZG (Quake 1)
Posted: Sat Nov 18, 2017 12:25 am
I thought this would be interesting to share, Unreal shares roots with Quake 1. The first alpha of Unreal was a basic copy of Quake, dark castle halls, but then they took it futher with what the Quake creators had envisoned, an open alien world where you would travel, still Unreal retained many elements such as the intro castle.
Anyway this map is really something to admire, it created a unique Arquitecture type in the Quake1 comunity with its looks and Texture pack. Definitely something worth checking out....
ty_UVj3qc00
Also If you´re interested, I follow this chanel as the guy does some pretty good job talking about and showing Level Design from the prespective of the player wich is something we mappers shouldn´t forget. I will be posting videos like this from time to time if I find them interesting for the comunity
Anyway this map is really something to admire, it created a unique Arquitecture type in the Quake1 comunity with its looks and Texture pack. Definitely something worth checking out....
ty_UVj3qc00
Also If you´re interested, I follow this chanel as the guy does some pretty good job talking about and showing Level Design from the prespective of the player wich is something we mappers shouldn´t forget. I will be posting videos like this from time to time if I find them interesting for the comunity