[ACE] ACEFileList.txt - Managed WhiteList

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Fraxter
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Location: Hvalsoe, Zealand, Denmark.

Re: [ACE] ACEFileList.txt - Managed WhiteList

Post by Fraxter »

anth wrote: Mon Oct 12, 2020 12:59 pm the unknown relics.u are now on the list.
OK, I remove ACE from my servers then. If you as author lets unknown files pass the checks, then its worthless.
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anth
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Re: [ACE] ACEFileList.txt - Managed WhiteList

Post by anth »

Fraxter wrote: Mon Oct 12, 2020 3:26 pm
anth wrote: Mon Oct 12, 2020 12:59 pm the unknown relics.u are now on the list.
OK, I remove ACE from my servers then. If you as author lets unknown files pass the checks, then its worthless.
I should have rephrased that. I only found out today that the "unknown" Relics.u was actually the stock version from Bonus Pack 1. The v428, 432, and 436 patches had an updated version which was already on the file list.
gargul2
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Re: [ACE] ACEFileList.txt - Managed WhiteList

Post by gargul2 »

anth wrote: Mon Oct 12, 2020 12:59 pm ...and the unknown relics.u are now on the list.
OMG! Finally! After almost a year of pain of manually adding it each time after ACE whitelist has autoupdated every week/ two weeks or so.
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Patrick Bateman
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Re: [ACE] ACEFileList.txt - Managed WhiteList

Post by Patrick Bateman »

anth wrote: Mon Oct 12, 2020 3:51 pm and 436 patches had an updated version which was already on the file list.
Anth, please add Sebastian Kaufel's UnrealEngine Custom Launchers 1.0 for Unreal Tournament 436 to white list of ACE 1.3.
I use it since year 2011 and previous versions of ACE worked with Launch.exe and 1.3 kicks from server for using it.
Launch-UnrealTournament436-1.0.zip
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