OK, I remove ACE from my servers then. If you as author lets unknown files pass the checks, then its worthless.
[ACE] ACEFileList.txt - Managed WhiteList
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Fraxter
- Novice
- Posts: 18
- Joined: Wed Jul 01, 2020 5:44 pm
- Location: Hvalsoe, Zealand, Denmark.
Re: [ACE] ACEFileList.txt - Managed WhiteList
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anth
- Adept
- Posts: 257
- Joined: Thu May 13, 2010 2:23 am
Re: [ACE] ACEFileList.txt - Managed WhiteList
I should have rephrased that. I only found out today that the "unknown" Relics.u was actually the stock version from Bonus Pack 1. The v428, 432, and 436 patches had an updated version which was already on the file list.
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gargul2
- Average
- Posts: 40
- Joined: Wed Sep 30, 2020 9:16 am
Re: [ACE] ACEFileList.txt - Managed WhiteList
OMG! Finally! After almost a year of pain of manually adding it each time after ACE whitelist has autoupdated every week/ two weeks or so.
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Patrick Bateman
- Average
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- Joined: Tue Dec 19, 2023 2:55 pm
Re: [ACE] ACEFileList.txt - Managed WhiteList
Anth, please add Sebastian Kaufel's UnrealEngine Custom Launchers 1.0 for Unreal Tournament 436 to white list of ACE 1.3.
I use it since year 2011 and previous versions of ACE worked with Launch.exe and 1.3 kicks from server for using it.
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"My pain is constant and sharp and I do not hope for a better world for anyone"