UnrealArchive.org

Share interesting stuff you have found or created yourself.
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EvilGrins
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Re: UnrealArchive.org

Post by EvilGrins »

Shrimp wrote: Sun Jan 28, 2024 5:41 amThey contain exactly the same stuff but probably the README or included screenshots changed.
The 53 I uploaded the other day were not uploaded before, I checked, but my mapping tool said they had all their correct files but your site indicated stuff was missing.

Like in the screenshot, I had no idea there was a texture file for the Food Fight weapons needed.
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Re: UnrealArchive.org

Post by papercoffee »

@Shrimp
Regarding Food Fight there are already standalone versions of the Pan Arena and Burger-CTF on some server.
Both might be also altered.

Oh I think the Pan Arena is altered.
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Baardman
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Re: UnrealArchive.org

Post by Baardman »

you mentioned wanting to archive tutorials, i dont know if it is helpfull but i found some archived websites that probably don't exist anymore on the web. in the Tutorial section on Medors site there are a few, also i seem to have 1 that is not listed there "amisa.pagesperso" and uploaded it to my Google drive.

im not sure how to make this work offline, if i open any page with a browser the links on that page dont follow through, so its not user friendly that way, but im sure they are good tutorials if they worked.

i think if this archived sites somehow became useable you have 80% of the tutorials most people would need.
that combined with Wiki and some tutorials on Oldunreal and Hooksutplace and the rest of Medors tutorial files Would make it 95% i geuss.

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Barbie
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Re: UnrealArchive.org

Post by Barbie »

I recently uploaded updated versions of the mutator Invulnerability and the Healing Gun, but both do not appear in section Latest Content Additions. I guess because both archives contain a test map which have no prefix neither a game type set nor other LevelInfo given.

Maybe consider adding some user interaction when uploading (like this package is a [ ] mutator [ ] map [ ] weapon …), and also comment or editing functionality for registered users.
"Multiple exclamation marks," he went on, shaking his head, "are a sure sign of a diseased mind." --Terry Pratchett
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Re: UnrealArchive.org

Post by UnrealGGecko »

Screenshot_2024-03-04-12-59-27-491_com.brave.browser.jpg
Also it supports uploading multiple zips at once and you can comment on the current batch you uploaded on the github link it gives at the very end of the upload.

That being said, just now saw that Announcers haven't been added to that drop down yet :lol2:
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Barbie
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Re: UnrealArchive.org

Post by Barbie »

Has that drop list been there before yesterday? :shock:
"Multiple exclamation marks," he went on, shaking his head, "are a sure sign of a diseased mind." --Terry Pratchett
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Re: UnrealArchive.org

Post by UnrealGGecko »

At least a year :loool:

Depending on browser, you do need to hit F5/refresh for new stuff to appear though.
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Shrimp
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Re: UnrealArchive.org

Post by Shrimp »

Please use the drop list responsibly :).
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Re: UnrealArchive.org

Post by Buggie »

What I really miss here - ability drop files into uploader. Search files via open dialog is pain.
Usually drop files work on button for open dialog, but you hide native one and left visual one, which not accept files.
So I need turn off styles, for see native button, drop file to it, turn styles back and press upload - annoying.
You can make native input invisible or covered with visual button, so it will accept drop files here.
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Shrimp
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Re: UnrealArchive.org

Post by Shrimp »

Added drag and drop, give it a try :)
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Re: UnrealArchive.org

Post by EvilGrins »

Please delete this file immediately!

This one - https://unrealarchive.org/maps/unreal-t ... 7ac98.html
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Shrimp
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Re: UnrealArchive.org

Post by Shrimp »

Erm, ok.
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Re: UnrealArchive.org

Post by EvilGrins »

Shrimp wrote: Sun Mar 10, 2024 3:32 amErm, ok.
I put the wrong utdm monster in the .zip, so it won't work without it.

Will make a correct upload after it's gone.
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Re: UnrealArchive.org

Post by Barbie »

Can anyone explain in short
1) How author aliases work?
2) How to get that aliases file into the repository.

My guess: the name of the alias file is the name of the author and the text lines in it are the aliases. But the file name character set may be restricted.
"Multiple exclamation marks," he went on, shaking his head, "are a sure sign of a diseased mind." --Terry Pratchett
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