Server missing in Master Server

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esnesi
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Re: Server missing in Master Server

Post by esnesi » Sun Dec 01, 2019 9:33 pm

It's weird.
I would contact NFO/Gameservers.

All the causes i already ruled out in the beginning of this thread i see.
Have you read over this 8 times to make sure everything is still set alright ;p ?

http://333networks.com/instructions
otherwise really contact the company :/

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Re: Server missing in Master Server

Post by Pileyrei » Sun Dec 01, 2019 10:01 pm

Hey man

Yes tried all that :(

Will open a ticket with game servers.

On the plus side, ACE is finally working on my server with thanks to Anth!
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Re: Server missing in Master Server

Post by esnesi » Sun Dec 01, 2019 10:18 pm

It will appear out to be something stupid or s omething DNS (uplink) related, as i can connect through IP.. :/
The ACE files are not redirected yet it seems xD

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Re: Server missing in Master Server

Post by Pileyrei » Tue Dec 03, 2019 12:44 pm

Thanks.

Ticket opened. Working with gameservers to fix.

ACE files added to redirect, thanks for reminding me to add to redirect :)
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anth
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Re: Server missing in Master Server

Post by anth » Tue Dec 03, 2019 2:10 pm

Can you post a copy of your server log? Your settings look absolutely fine. I wonder if some firewall is blocking the uplink

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Re: Server missing in Master Server

Post by Pileyrei » Tue Dec 03, 2019 8:45 pm

Hey Anth

EDIT: server log coming.

Here are the relevant sections (I think!).
My ini has changed so much over the last few days.

This is what it says at the moment.

[Engine.GameEngine]
ServerActors=IpDrv.UdpBeacon
ServerActors=IpServer.UdpServerUplink
ServerActors=IpServer.UdpServerQuery
ServerActors=IpServer.UdpServerUplink MasterServerAddress=utmaster.epicgames.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.newbiesplayground.net MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.333networks.com MasterServerPort=27900


[IpServer.UdpServerQuery]
GameName=ut

[IpDrv.UdpBeacon]
DoBeacon=True
BeaconTime=0.50
BeaconTimeout=5.0
BeaconProduct=ut


[IpServer.UdpServerUplink]
DoUplink=True
UpdateMinutes=1
MasterServerAddress=utmaster.epicgames.com
MasterServerPort=27900
Region=0

[UBrowserAll]
ListFactories[0]=UBrowser.UBrowserGSpyFact,MasterServerAddress=utmaster.epicgames.com,MasterServerTCPPort=28900,Region=0,GameName=ut
ListFactories[1]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.333networks.com MasterServerPort=28900,Region=0,GameName=ut
ListFactories[2]=UBrowser.UBrowserGSpyFact,MasterServerAddress=unreal.epicgames.com MasterServerPort=28900,Region=0,GameName=ut
bFallbackFactories=False

I see the ports above are 28900 but 27900 elsewhere.
Gameservers said 28900 was correct for the UBrowserAll section.

Please let me know if you say any obvious error or missing information.
Let me know if you need other sections config and Ill post it.

Big thanks for any help :)
Last edited by Pileyrei on Tue Dec 03, 2019 10:14 pm, edited 1 time in total.
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anth
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Re: Server missing in Master Server

Post by anth » Tue Dec 03, 2019 10:10 pm

Those are all just settings from the server.ini. What I would like to see is not server.ini, but the server log.

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Re: Server missing in Master Server

Post by Pileyrei » Tue Dec 03, 2019 10:28 pm

Sorry Anth, just realised that :(

Below is a copy paste of the log after a reboot:

Code: Select all

Last Console Data (Click to Refresh)
--------------------------------------------------------------------------------
[OVERLORD] DEBUG    AppDir: /usr/local/games/ut/1357917/108.61.230.209:7777/System
[OVERLORD] DEBUG    Executable: ./ucc-bin
[OVERLORD] DEBUG    Parameters: server DM-Deck16][?game=Botpack.DeathMatchPlus?Mutator=BDBMapVote304.BDBMapVote,AllWeapons2.MaxAllAvailableWeapons,WhoPushedMe.WhoPushedMe,Lin-WinChatLogger-V102.ChatLogger,DanesXmasV2.DanesXmasPackage?MaxPlayers=12 ini=UnrealTournament.ini multihome=108.61.230.209 port=7777 -nohomedir
[OVERLORD] INFO     Starting server
WARNING: Not using preference directory
Executing Class Engine.ServerCommandlet
Unreal engine initialized
Browse: DM-Deck16][?Name=Player?Class=Botpack.TMale2?team=0?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello?game=Botpack.DeathMatchPlus?Mutator=BDBMapVote304.BDBMapVote,AllWeapons2.MaxAllAvailableWeapons,WhoPushedMe.WhoPushedMe,Lin-WinChatLogger-V102.ChatLogger,DanesXmasV2.DanesXmasPackage?MaxPlayers=12
LoadMap: DM-Deck16][?Name=Player?Class=Botpack.TMale2?team=0?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello?game=Botpack.DeathMatchPlus?Mutator=BDBMapVote304.BDBMapVote,AllWeapons2.MaxAllAvailableWeapons,WhoPushedMe.WhoPushedMe,Lin-WinChatLogger-V102.ChatLogger,DanesXmasV2.DanesXmasPackage?MaxPlayers=12
Bound to Fire.so
Case-insensitive search: Botpack -> ../System/BotPack.u
Bound to IpDrv.so
Case-insensitive search: Ambancient -> ../Sounds/AmbAncient.uax
Case-insensitive search: hubeffects -> ../Textures/HubEffects.utx
Case-insensitive search: genfluid -> ../Textures/GenFluid.utx
Collecting garbage
Purging garbage
Garbage: objects: 16896->16895; refs: 236001
Game class is 'DeathMatchPlus'
Sockets: Socket queue 262144 / 262144
TcpNetDriver on port 7777
Server Package: SoldierSkins
Case-insensitive search: SoldierSkins -> ../Textures/Soldierskins.utx
Server Package: CommandoSkins
Server Package: FCommandoSkins
Server Package: SGirlSkins
Server Package: BossSkins
Server Package: Botpack
Case-insensitive search: Botpack -> ../System/BotPack.u
Server Package: Male1Skins
Server Package: Male2Skins
Server Package: Male3Skins
Server Package: Female1Skins
Server Package: Female2Skins
Server Package: SkTrooperSkins
Server Package: EnhancedItems
Bound to UWeb.so
Server Package: WhoPushedMe
Server Package: BDBMapVote304
Server Package: SmartDM105
Server Package: SmartDMScoreBoard105
Server Package: AllWeapons2
Server Package: DanesXmasV2
Server Package: NPLoader_v18b
Server Package: NPLoaderLLU_v18b
Server Package: NPLoaderLLD_v18b
Server Package: NPLoaderLLS_v18b
Server Package: NPLoaderLLDL_v18b
Server Package: ACEv11e_Cdll
Server Package: IACEv11
Server Package: ACEv11e_C
Spawning: IpDrv.UdpBeacon
Spawning: IpServer.UdpServerUplink
Spawning: IpServer.UdpServerQuery
Spawning: IpServer.UdpServerUplink
Spawning: IpServer.UdpServerUplink
Spawning: IpServer.UdpServerUplink
Spawning: UWeb.WebServer
Spawning: SmartDM105.SmartDMServerActor
Spawning: MonsterAnnouncer.MA_ServerActor
Spawning: ServerCrashFix_v11.SCFActor
Bound to ServerCrashFix_v11.so
Spawning: ServerAdds.ServerAdds
Spawning: NPLoader_v18b.NPLActor
Spawning: ACEv11e_S.ACEActor
Bound to ACEv11e_S.so
Spawning: ACEv11e_EH.ACEEventActor
Level is Level DM-Deck16][.MyLevel
Bringing Level DM-Deck16][.MyLevel up for play (30)...
InitGame: ?Name=Player?Class=Botpack.TMale2?team=0?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello?game=Botpack.DeathMatchPlus?Mutator=BDBMapVote304.BDBMapVote,AllWeapons2.MaxAllAvailableWeapons,WhoPushedMe.WhoPushedMe,Lin-WinChatLogger-V102.ChatLogger,DanesXmasV2.DanesXmasPackage?MaxPlayers=12
MaxPlayers 12
Base Mutator is DM-Deck16][.DMMutator0
Mutators BDBMapVote304.BDBMapVote,AllWeapons2.MaxAllAvailableWeapons,WhoPushedMe.WhoPushedMe,Lin-WinChatLogger-V102.ChatLogger,DanesXmasV2.DanesXmasPackage
Add mutator BDBMapVote304.BDBMapVote
Total Maps = 31
Add mutator AllWeapons2.MaxAllAvailableWeapons
Add mutator WhoPushedMe.WhoPushedMe
Add mutator Lin-WinChatLogger-V102.ChatLogger
###############################
# Lin/Win Server Chat Logging #
#        Version: 1.02        #
#          By  MSuLL          #
###############################
#       STATUS: ACTIVE!       #
###############################
Add mutator DanesXmasV2.DanesXmasPackage
UdpServerUplink: Could not find a UdpServerQuery object, aborting.
UdpServerQuery(crt): Port 7778 successfully bound.
Resolving utmaster.epicgames.com...
Resolving master.newbiesplayground.net...
Resolving master.333networks.com...
+---------------------------------------------+
| ServerCrashFix v1.1 - (c) 2009-2010 AnthraX |
+---------------------------------------------+
[SCF] DynamicLoadObject hooked: True
[SCF] UNetDriver hooked: True
[SCF] exec hooked: True
[SCF] GMalloc hooked: True
[SCF] Signal handlers installed: True
Unknown Mutator in use:  Lin-WinChatLogger-V102.ChatLogger
Initiating local logging...
ServerActor, Spawning and adding Mutator...
Searching for Smart Scoreboard...
SUCCESS - A Smart Scoreboard is found
SmartDM 1.0.5 will use SmartDMScoreBoard105.SmartDMScoreBoard as its Scoreboard
Original Scoreboard determined as DanesXmasV2.SnowDMSB
SmartDM 1.0.5 loaded successfully.
Starting MonsterAnnouncer!
[~] starting Server Advertisements version 104
[~] there are 4 lines in the list
Bound to PackageHelper_v14.so
+-------------------------------------------------------------------------+
|                        Native Plugin Loader v1.8                        |
|                          (c) 2008-2009 AnthraX                          |
+-------------------------------------------------------------------------+
| Package 0:                                                              |
| - Name     : ACEv11e                                                    |
| - Author   : AnthraX                                                    |
| - Desc     : AntiCheatEngine for Unreal Engine 1                        |
| - DLL      : ACEv11e_C.dll                                              |
| - DLLLDR   : ACEv11e_Cdll.u                                             |
| - DLLURL   : http://utgl.unrealadmin.org/ACE/v11/ACEv11e_C.dll          |
+-------------------------------------------------------------------------+
| NrOfPackages = 1                                                        |
+-------------------------------------------------------------------------+
+--------------------------------------+
|       ACE for Unreal Tournament      |
|                 v11e                 |
|        (c) 2009-2019 - AnthraX       |
+--------------------------------------+
PlayerManager Uplink Complete!
[ACEv11]: AutoConfig Actor Initialized
[ACEv11]: Found a new package containing a Weapon: EnhancedItems
[ACEv11]: AutoConfig Added Package: EnhancedItems
[ACEv11]: Found a new package containing a HUD: DanesXmasV2
[ACEv11]: AutoConfig Added Package: DanesXmasV2
[ACEv11]: Found a new package containing a HUDMutator: SmartDM105.u
[ACEv11]: AutoConfig Added Package: SmartDM105
[ACEv11]: Found a new package containing a HUDMutator: IACEv11.u
[ACEv11]: AutoConfig Added Package: IACEv11
[ACEv11]: Found a new package containing a Scoreboard: MonsterHunt
[ACEv11]: AutoConfig Added Package: MonsterHunt
[ACEv11]: Found a new package containing a Scoreboard: SmartDMScoreBoard105
[ACEv11]: AutoConfig Added Package: SmartDMScoreBoard105
[ACEv11]: AutoConfig Added Package: Unrealshare
[ACEv11]: AutoConfig Added Package: UnrealI
[ACEv11]: AutoConfig Added Package: Fire
[ACEv11]: AutoConfig Added Package: commandoskins
[ACEv11]: AutoConfig Added Package: FCommandoSkins
[ACEv11]: AutoConfig Added Package: Female1Skins
[ACEv11]: AutoConfig Added Package: Female2Skins
[ACEv11]: AutoConfig Added Package: SGirlSkins
[ACEv11]: AutoConfig Added Package: Soldierskins
[ACEv11]: AutoConfig Added Package: BossSkins
[ACEv11]: AutoConfig Actor Exiting
[ACEv11e]: - UPackage[0] - FileName: EnhancedItems
[ACEv11e]: - UPackage[1] - FileName: DanesXmasV2
[ACEv11e]: - UPackage[2] - FileName: SmartDM105
[ACEv11e]: - UPackage[3] - FileName: IACEv11
[ACEv11e]: - UPackage[4] - FileName: MonsterHunt
[ACEv11e]: - UPackage[5] - FileName: SmartDMScoreBoard105
[ACEv11e]: - UPackage[6] - FileName: Unrealshare
[ACEv11e]: - UPackage[7] - FileName: UnrealI
[ACEv11e]: - UPackage[8] - FileName: Fire
[ACEv11e]: - UPackage[9] - FileName: commandoskins
[ACEv11e]: - UPackage[10] - FileName: FCommandoSkins
[ACEv11e]: - UPackage[11] - FileName: Female1Skins
[ACEv11e]: - UPackage[12] - FileName: Female2Skins
[ACEv11e]: - UPackage[13] - FileName: SGirlSkins
[ACEv11e]: - UPackage[14] - FileName: Soldierskins
[ACEv11e]: - UPackage[15] - FileName: BossSkins
+--------------------------------------+
|           ACE EventHandler           |
|                 v11e                 |
|        (c) 2009-2019 - AnthraX       |
+--------------------------------------+
Game engine initialized
UDP recvfrom error: 11 from 0.0.0.0:0
Resolved utmaster.epicgames.com (199.255.40.174)
UdpServerUplink: Master Server is utmaster.epicgames.com:27900
UdpServerUplink: Port 7779 successfully bound.
Resolved master.newbiesplayground.net (199.247.4.173)
UdpServerUplink: Master Server is master.newbiesplayground.net:27900
UdpServerUplink: Port 7779 successfully bound.
Resolved master.333networks.com (84.83.176.234)
UdpServerUplink: Master Server is master.333networks.com:27900
UdpServerUplink: Port 7779 successfully bound.
[ACEv11e]: PlayerManager Initialization Complete.
[ACEv11e]: - WAN ListenIP: 108.61.230.209:7779
[ACEv11e]: - The server's filelist was signed by: AnthraX
[ACEv11e]: Registered Event Handler: ACEv11e_EH.ACEEventActor


Last Console Data (Click to Refresh)
Last edited by papercoffee on Wed Dec 04, 2019 2:22 pm, edited 2 times in total.
Reason: tooooo much space ...put everything into a normal code tag
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esnesi
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Re: Server missing in Master Server

Post by esnesi » Wed Dec 04, 2019 12:23 am

UdpServerUplink: Could not find a UdpServerQuery object, aborting
UDP recvfrom error: 11 from 0.0.0.0:0
Must be something.

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Re: Server missing in Master Server

Post by Pileyrei » Wed Dec 04, 2019 7:20 am

esnesi wrote:
Wed Dec 04, 2019 12:23 am
UdpServerUplink: Could not find a UdpServerQuery object, aborting
UDP recvfrom error: 11 from 0.0.0.0:0
Must be something.
The UDP recvfrom error: 11 from 0.0.0.0:0 seems to be a Linux thing and not an issue according a google search.
But UdpServerUplink: Could not find a UdpServerQuery object, aborting doesn't look good. :noidea

EDIT:

FIXED!

I asked gameservers for a default ini and compared against mine.

Removed ServerActors=IpServer.UdpServerUplink from my ini and now it shows in the master list! :ironic:

Id be grateful if you could check you see it too :mrgreen:
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esnesi
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Re: Server missing in Master Server

Post by esnesi » Wed Dec 04, 2019 11:47 am

yep it's there now ;)
nice that it's solved!

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Re: Server missing in Master Server

Post by papercoffee » Wed Dec 04, 2019 2:23 pm

What's the name of the server?

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Re: Server missing in Master Server

Post by Pileyrei » Wed Dec 04, 2019 2:33 pm

papercoffee wrote:
Wed Dec 04, 2019 2:23 pm
What's the name of the server?
Name begins Unreal Survivors DM1

Looks like its sticking there.

Now hopefully players can see it when other players who saved the IP are on and get it a little busier.

Xmas shoot-up night coming soon.
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Re: Server missing in Master Server

Post by papercoffee » Wed Dec 04, 2019 2:41 pm

Normal Deathmatch ...I love it already. Maybe I join today to look how it runs.

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Re: Server missing in Master Server

Post by Pileyrei » Wed Dec 04, 2019 3:31 pm

papercoffee wrote:
Wed Dec 04, 2019 2:41 pm
Normal Deathmatch ...I love it already. Maybe I join today to look how it runs.

Yes please!
Simple map vote on it. Mainly classic maps with a few extra ones from here.

Please report any slow downloads or any problems.

One of the reasons the server has never got busy (in my opinion) was because of it not showing up in the master list.
So only players who had it in their favourites would join leaving us with no new comers.

I'd be grateful for folks to save this to their fav's, jump on and have a game or two even if it's empty and hopefully others will come.

Map suggestions are also welcome although less is always more for me.

:tu:
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