I don't entirely get the point... What's the problem with Servers List ? Question-Answer: NONE issue ?
And then I do have a problem myself if I'm keeping my extra-firewall active in this machine - I can see only 90-100 servers. If I'm leaving down the guard I can see ALL of them, with 156 players right now, btw.... Equation is 20 Years of UT = 521 Servers + 156 Players which means 3.33 Servers/Player = Great gaming ground = Now you can pick a server without getting kicked for no reason by some
So... which means that I have to edit firewall's white-list each time when servers are changing and... this is one of those tasks which won't be my goal. I'm not gonna spend hours tracking servers and editing firewalls as long as some of servers are USELESS as game-types - incompatible with my plain UT and others without redirects, others are hosting files not games, and so on. Or probably a nice I.T. dude from here (or from elsewhere) can deliver me a P2B format list with these 500+ UT servers for unlocking firewall.
Switching gear - the mostly a note for myself:
In image above (by zooming it at maximum possible value) I don't see (or I might need new glasses) not even ONE single server running on that Engine Version 468 prior to said 469 which I cannot wait to see it at first run. All are 436 to 451 and... 432 in random cases.