Setting default bots in UED 2.5

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smeerkat
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Setting default bots in UED 2.5

Post by smeerkat » Mon Aug 12, 2019 2:58 am

Somebody asked me this question, and I'm not that familiar with UED 2.5. Sounds like a scripting task?

"adding specific bots as defaults for the map" and "setting bots to hold position or defend certain areas of the map when spawned" in Unreal 2.5

The original poster (DustyV8sound) can be found here:

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