- A bunch of terrain work around the outside
- Improve bot pathing
- Add missing details
- Make a proper texture for spilled booze
- I'm positive the item and weapon layout can be improved.
- I probably made the map way too big to begin with, but it's too late to fix that now.
- The area behind the bases' sniper ledges feels awkward. Should there be a proper room at the top of the steps? A link between the top of the steps and the high ledge in the flag room? Replace the steps with an elevator and delete that hallway?
- Players can get on the roof, but I'm unsure if this is actually much of a problem.