New skinning project: Daedric
Posted: Sun Dec 08, 2019 10:01 am
I don't only post screenshots on forums, I also hit up Facebook groups... which led to this. After the last batch earlier this week (clearing out my old screenshots to make room for new ones) I got a skinning request from a not particularly patient person. Not his fault, I usually only pop onto FB twice a day and even then not very long either time.
He seemed also bothered I don't use teamspeak, which isn't so surprising as it's popular but I'm frequently in forums when I'm at work so that's not practical.
The skin requested for me to work on:
http://medor.no-ip.org/index.php?dir=Sk ... aedric.zip
A little unusual as the textures in the .utx are 2048x2048, which is several times larger than the standard 256x256.
He was a bit vague as to what he wanted, my lack of using teamspeak dissuaded him somewhat, but I'm gonna take a crack at it anyway.
Current team colors are in primary colors for the entire thing.
He seemed also bothered I don't use teamspeak, which isn't so surprising as it's popular but I'm frequently in forums when I'm at work so that's not practical.
The skin requested for me to work on:
http://medor.no-ip.org/index.php?dir=Sk ... aedric.zip
A little unusual as the textures in the .utx are 2048x2048, which is several times larger than the standard 256x256.
He was a bit vague as to what he wanted, my lack of using teamspeak dissuaded him somewhat, but I'm gonna take a crack at it anyway.
Current team colors are in primary colors for the entire thing.