★ SmartScoreboard 120 ★ (April 2024)
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Re: ★ SmartScoreboard 120 ★ (April 2024)
i agree, if we want to modifiy a mod from another coder we Must ask the permissin from him before do it.
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Re: ★ SmartScoreboard 120 ★ (April 2024)
Your right. My apologies.
Nope
I don't compile it from full source and I did not conduct extensive research. I was just working a few small-time whets to make Kdr make some sense. And broken FPH.
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Re: ★ SmartScoreboard 120 ★ (April 2024)
When you compile always reemember to remove all .ini files for that mod else you pass on all your Player information as default values
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Re: ★ SmartScoreboard 120 ★ (April 2024)
Any idea why this is not working? I tested without ending and both files is in as serverpack
[SmartSB120.SmartSBClientClass]
SplashLogo=(bUse=True,LogoName="UMIlogo.UTX",SoundName="umstart1.UAX",bTransparent=True,bZoom=True,XPos=50,YPos=80,Size=1.000000)
WelcomeMessage=(Message="",YPosition=70)
[SmartSB120.SmartSBClientClass]
SplashLogo=(bUse=True,LogoName="UMIlogo.UTX",SoundName="umstart1.UAX",bTransparent=True,bZoom=True,XPos=50,YPos=80,Size=1.000000)
WelcomeMessage=(Message="",YPosition=70)
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Re: ★ SmartScoreboard 120 ★ (April 2024)
I suspect the LogoName="UMIlogo.UTX"Hitman wrote: ↑Thu Dec 19, 2024 7:21 pm Any idea why this is not working? I tested without ending and both files is in as serverpack
[SmartSB120.SmartSBClientClass]
SplashLogo=(bUse=True,LogoName="UMIlogo.UTX",SoundName="umstart1.UAX",bTransparent=True,bZoom=True,XPos=50,YPos=80,Size=1.000000)
WelcomeMessage=(Message="",YPosition=70)
That is probably the texture package where your logo would be inside that package so you need something like:
LogoName="UMIlogo.Mylogo" etc
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Re: ★ SmartScoreboard 120 ★ (April 2024)
No its a singletexture and same with the sound, I used it for years with logosplashProAsm wrote: ↑Thu Dec 19, 2024 9:14 pmI suspect the LogoName="UMIlogo.UTX"Hitman wrote: ↑Thu Dec 19, 2024 7:21 pm Any idea why this is not working? I tested without ending and both files is in as serverpack
[SmartSB120.SmartSBClientClass]
SplashLogo=(bUse=True,LogoName="UMIlogo.UTX",SoundName="umstart1.UAX",bTransparent=True,bZoom=True,XPos=50,YPos=80,Size=1.000000)
WelcomeMessage=(Message="",YPosition=70)
That is probably the texture package where your logo would be inside that package so you need something like:
LogoName="UMIlogo.Mylogo" etc
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Re: ★ SmartScoreboard 120 ★ (April 2024)
Hmm. As I understand it, you have to specify it in the format LogoName="Package.Object". Without file extension. There can be multiple objects within a single package. The same applies to SoundName. Post here your texture and sound.