Trying UE4.25.1 ,,,,,,Again
Posted: Sat Jul 25, 2020 6:15 pm
Takes like 3 days to install this stuff,it's 32 gig, after it's 35 gig, for the "Editor" and you run it it says version 4.15
Version 4.25 ? I thought that is what I downloaded, but it was version 4.15. Nest day went back to the interface Epic "game launcher"
In there it showed the new version, another 11 gig , then after all that you run the editor, still says ver 4.15 old one.
So they way it works is they have ANOTHER ICON that says "Unreal Engine" and that is the new editor version.
Now I get a dxgi.dll complaint crash, if I just close the windows crash window, it loads but with 3 other boxes complaining other dll's or something.
But yet I just click the old win32 looking boxes , cancel through those complaints and the editor loads and works fine, I am using directX 11.
So right now I can run each version, so I wonder what the story is, the new version with a different name "Unreal Engine"
If I load the old 4.15 it still finds my saves from the newer one.
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I think you need a larger monitor, and it's more cumbersome to use than the UT Ed.
I am just trying an all BSP map, at first, the grid goes by Tens, not power of 2.
It's more handy in some ways and less in others IF I want to build a map in the older BSP style.
I think now days they just place stuff, and have the others do the programing, type of thing. So the editor is more of an assembly line program than making a brush map.
They have a brush editor, I need to see what it's like. I am making a building that you walk outside and li looks like it will be all add brushes. I was thinking about putting some subtracts for cracks in the floor with lava or water.
The grid background is black, still trying to make it light like in UT.
Version 4.25 ? I thought that is what I downloaded, but it was version 4.15. Nest day went back to the interface Epic "game launcher"
In there it showed the new version, another 11 gig , then after all that you run the editor, still says ver 4.15 old one.
So they way it works is they have ANOTHER ICON that says "Unreal Engine" and that is the new editor version.
Now I get a dxgi.dll complaint crash, if I just close the windows crash window, it loads but with 3 other boxes complaining other dll's or something.
But yet I just click the old win32 looking boxes , cancel through those complaints and the editor loads and works fine, I am using directX 11.
So right now I can run each version, so I wonder what the story is, the new version with a different name "Unreal Engine"
If I load the old 4.15 it still finds my saves from the newer one.
___________________________________________
___________________________________________
I think you need a larger monitor, and it's more cumbersome to use than the UT Ed.
I am just trying an all BSP map, at first, the grid goes by Tens, not power of 2.
It's more handy in some ways and less in others IF I want to build a map in the older BSP style.
I think now days they just place stuff, and have the others do the programing, type of thing. So the editor is more of an assembly line program than making a brush map.
They have a brush editor, I need to see what it's like. I am making a building that you walk outside and li looks like it will be all add brushes. I was thinking about putting some subtracts for cracks in the floor with lava or water.
The grid background is black, still trying to make it light like in UT.