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Teleporter fix!!

Posted: Sat Dec 13, 2008 5:34 pm
by RocketJedi
Quoted from http://www.ut-slv.com
Defrost wrote:Description:
This package provides a fix for servers that are hosting maps with teleporters. The default teleporters provided by the Unreal Engine suffer from a nasty bug that could cause a server to crash on collision checks. The most common crash found in the logs begins with 'Critical: FCollisionHash::ActorLineCheck', but several other variants can also be found. This package fixes the issue by replacing the default teleporters with a custom version that prevents this bug from occurring. Credit should go to Casy Campbell who came up with the idea for the workaround implemented in this package.
Author: Defrost
Website: -
Released: December 2008
File size: 13.2 kB
Download: TeleporterFix103.zip