Yes, perfectly agree here. Even Epic were messing up CTF-Coret like that, applying fixes right in Engine... See game-log...Buggie wrote: ↑Fri Apr 29, 2022 5:23 am 3. AlternatePath must be placed for avoid illogical movement. For example if you place it in middle long tunnel between bases, can be situation when blue bot enter to tunnel from wrong side (from red base), reach middle and run back to red base for take flag.
For avoid such need make AlternatePath closer to blue base.
Code: Select all
Log: Game class is 'CTFGame'
Log: Fixing up CTF-Coret
Log: Fixed up AlternatePath13
Log: Fixed up AlternatePath12
Log: Fixed up PlayerStart5
Log: Level is Level CTF-Coret.MyLevel
Let me guess... this is simply disabled for good...