Code: Select all
Critical: HeavyTrooper Autoplay.HeavyTrooper20 (State DoomPawns.HeavyTrooper.AttackEnemy:002F) Runaway loop detected (over 10000000 iterations)
Critical: Windows GetLastError: Not enough memory. (8)
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Log: DirectDraw End Mode
Exit: UOpenGLRenderDevice::ShutdownAfterError
Critical: FFrame::Serialize
Critical: AActor::ProcessState
Critical: Object HeavyTrooper Autoplay.HeavyTrooper20, Old State State DoomPawns.HeavyTrooper.AttackEnemy, New State State DoomPawns.HeavyTrooper.AttackEnemy
Critical: AActor::Tick
Critical: TickAllActors
Critical: ULevel::Tick
Critical: (NetMode=0)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: MainLoop