Only the NPC bots, yes.
UTDM-monsters are team assigned, but only their projectiles get the overlay.
Only the NPC bots, yes.
Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
If those monsters have PlayerReplicationInfos then you just need to add the monsters class to the meshedWhitelistStr in the ini, it's all in the readme
Sure, sure... but even though I haven't hosted games in years I still think mutators as to how they would apply to anyone connecting to my games. Changes I make to the setup works fine on my end, but wouldn't impact them.PrinceOfFunky wrote: ↑Wed Oct 06, 2021 3:23 amIf those monsters have PlayerReplicationInfos then you just need to add the monsters class to the meshedWhitelistStr in the ini, it's all in the readme
Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
The shockrifle beam's outline being displayed like that is a bug cause I didn't take in account bParticles=True actors, also some client-side actors can't have the outline for another bug. If you want you can remove the shockbeam from the meshedWhitelistStr array so that it doesn't get an outline. I think the worst outline comes with the pulsegunEvilGrins wrote: ↑Wed Oct 06, 2021 9:20 amSure, sure... but even though I haven't hosted games in years I still think mutators as to how they would apply to anyone connecting to my games. Changes I make to the setup works fine on my end, but wouldn't impact them.PrinceOfFunky wrote: ↑Wed Oct 06, 2021 3:23 amIf those monsters have PlayerReplicationInfos then you just need to add the monsters class to the meshedWhitelistStr in the ini, it's all in the readme
So, I tend to stay close to defaults.
Moving right along, works fine on the Selk model from Team Orbit, and I've noted that projectiles and weaponfire tend to team color too but not as well with the Instagib. Strangely works better on standard ShockRifle than the Insta...
Actually, I love that one... looks kinda badass!
Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins