MapChecker

Tutorials and discussions about Mapping - Introduce your own ones!
Buggie
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Re: MapChecker

Post by Buggie »

- improved checks about Teleporter.

Updated in first post: viewtopic.php?f=5&t=14809
Buggie
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Joined: Sat Mar 21, 2020 5:32 am

Re: MapChecker

Post by Buggie »

- improved texts for checks.
- improved and fixed few checks.

Updated in first post: viewtopic.php?f=5&t=14809
Buggie
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Re: MapChecker

Post by Buggie »

Added more checks:

Code: Select all

	checkWeaponLockerFairness();
Updated in first post: viewtopic.php?f=5&t=14809  
Red_Fist
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Re: MapChecker

Post by Red_Fist »

This is pretty cool actually, I am going to load some of my old maps to see what I actually did. Plus the things that I still remember having trouble with that are still a mystery. I did a lot of mechnics-BSP as opposed to making nicer looking maps. :tu:
Binary Space Partitioning
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Kayako
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Re: MapChecker

Post by Kayako »

Would it be possible to check to fix only certain issues with "bFixProblems"? In my cases for example I generally only use that option to fix BSP/Inventory/paths. If I run it normally, it tends to break parts of my maps that use non-standard actors or methods.
The mad (undead) mapper formerly known as --=VatcilliZeitchef=--
Red_Fist
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Re: MapChecker

Post by Red_Fist »

Kayako wrote: Tue Dec 30, 2025 7:45 pm Would it be possible to check to fix only certain issues with "bFixProblems"? In my cases for example I generally only use that option to fix BSP/Inventory/paths. If I run it normally, it tends to break parts of my maps that use non-standard actors or methods.
The way I see it is use it for checking to look at the log first, to find the most blatant egregious obvious problems.
Binary Space Partitioning
Buggie
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Re: MapChecker

Post by Buggie »

Kayako wrote: Tue Dec 30, 2025 7:45 pm Would it be possible to check to fix only certain issues with "bFixProblems"? In my cases for example I generally only use that option to fix BSP/Inventory/paths. If I run it normally, it tends to break parts of my maps that use non-standard actors or methods.
That will be list of near 150 items.
You can comment out in code checks what you not need and rebuild it. However that mean you need do that after every update.
Buggie
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Re: MapChecker

Post by Buggie »

Added more checks:
- Check if Defense point team not match to Vehicle factory team for XVehicles.

Updated in first post: viewtopic.php?f=5&t=14809