- improved checks about Teleporter.
Updated in first post: viewtopic.php?f=5&t=14809
MapChecker
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Buggie
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- Posts: 3510
- Joined: Sat Mar 21, 2020 5:32 am
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Buggie
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- Posts: 3510
- Joined: Sat Mar 21, 2020 5:32 am
Re: MapChecker
- improved texts for checks.
- improved and fixed few checks.
Updated in first post: viewtopic.php?f=5&t=14809
- improved and fixed few checks.
Updated in first post: viewtopic.php?f=5&t=14809
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Buggie
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- Joined: Sat Mar 21, 2020 5:32 am
Re: MapChecker
Added more checks:
Updated in first post: viewtopic.php?f=5&t=14809
Code: Select all
checkWeaponLockerFairness();-
Red_Fist
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Re: MapChecker
This is pretty cool actually, I am going to load some of my old maps to see what I actually did. Plus the things that I still remember having trouble with that are still a mystery. I did a lot of mechnics-BSP as opposed to making nicer looking maps. 
Binary Space Partitioning
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Kayako
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Re: MapChecker
Would it be possible to check to fix only certain issues with "bFixProblems"? In my cases for example I generally only use that option to fix BSP/Inventory/paths. If I run it normally, it tends to break parts of my maps that use non-standard actors or methods.
The mad (undead) mapper formerly known as --=VatcilliZeitchef=--
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Red_Fist
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Re: MapChecker
The way I see it is use it for checking to look at the log first, to find the most blatant egregious obvious problems.Kayako wrote: ↑Tue Dec 30, 2025 7:45 pm Would it be possible to check to fix only certain issues with "bFixProblems"? In my cases for example I generally only use that option to fix BSP/Inventory/paths. If I run it normally, it tends to break parts of my maps that use non-standard actors or methods.
Binary Space Partitioning
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Buggie
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Re: MapChecker
That will be list of near 150 items.Kayako wrote: ↑Tue Dec 30, 2025 7:45 pm Would it be possible to check to fix only certain issues with "bFixProblems"? In my cases for example I generally only use that option to fix BSP/Inventory/paths. If I run it normally, it tends to break parts of my maps that use non-standard actors or methods.
You can comment out in code checks what you not need and rebuild it. However that mean you need do that after every update.
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Buggie
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Re: MapChecker
Added more checks:
- Check if Defense point team not match to Vehicle factory team for XVehicles.
Updated in first post: viewtopic.php?f=5&t=14809
- Check if Defense point team not match to Vehicle factory team for XVehicles.
Updated in first post: viewtopic.php?f=5&t=14809