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Fullscreen automatically (and some other questions)

Posted: Wed Sep 22, 2021 12:29 pm
by raecer
Hi.

I installed linux (gallium os) on a chromebook. Had to install a few libraries but now it is running natively.
However, advanced settings is disabled. And no matter what settings i add to the .ini files it never starts up fullscreen.
Alt + enter fixes it temporarily but it's back to windowed mode next start.

Also, is there a way to add a command to the ut-bin (using this on linux) executable?
Like joining a specific server automatically or using "togglefullscreen"?

Thanks!

Re: Fullscreen automatically (and some other questions)

Posted: Wed Sep 22, 2021 12:50 pm
by Buggie
In INI check StartupFullscreen=True

For run custom command place in System folder text file myexec.txt with commands
Run ut-bin via .sh file with params -exec=myexec.txt

Re: Fullscreen automatically (and some other questions)

Posted: Wed Sep 22, 2021 2:05 pm
by raecer
Thank you, that is helpful.

I have tried the "sprinkling" method of adding startupfullscreen all over the place, renders, engines etc. but it doesn't solve the issue sadly enough.
Maybe i can pass it as a parameter instead.

Automatically merged

Actually, scratch that. I seem to have two installs... And i was changing in the wrong folder ofc. I'll give it another try. Thank you anyway

Nah, still same problem. Doesn't seem to read the .ini file by default possibly.

Automatically merged

It still solves my issue however. I can start it with "togglefullscreen" in the myexec file. Huge thanks!

Re: Fullscreen automatically (and some other questions)

Posted: Wed Sep 22, 2021 4:18 pm
by Buggie
type in ut console "preferences" for get location of used ini files.

Or even use wx ut binaries for use gui for edit ini files. OFC if you use v469b patch:
https://github.com/OldUnreal/UnrealTour ... /tag/v469b
https://github.com/OldUnreal/UnrealTour ... /444/files

StartupFullscreen=True must be in [XDrv.XClient] or [SDLDrv.SDLClient]