I ported a model based on UT99 skeleton and animations to UT2004. At first time I had much animation bugs, and we fixed them with BrutishMrFish. Result of fix is not perfect but better than a first attempt.
Now I'm trying to fix issues with ragdoll.
The ragdoll generated automatically and worked good on first attempt, but it's "mid" physics body was always too long for mid bone, such as it makes the torso look separated from pelvis.
After BrutishMrFish fixed all big issues of animation, the ragdoll legs got looking gone out from pelvis and lose their physics.
I think these problems can be fixed by creating new ragdoll, that will be fitting skeleton's bones, but I don't have idea how to do that and need someone who knows Karma Authority Tool. This tool was used for creating UT2003/2004 physics and ragdolls.
I just can't find experienced KAT user in any other places.
The video demonstrating the ported model and it's issues: