XVehicles (Network play) (VCTF, VMH for UT99)

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How you play in XVehicles?

Multiplayer and local play
7
30%
Only Multiplayer
8
35%
Only local play
6
26%
Not play
2
9%
 
Total votes: 23

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jmartin
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Re: XVehicles (Network play) (VCTF, VMH for UT99)

Post by jmartin »

Nice work Buggie.

I was just thinking, this would be a good mod for a TRON map, since it already has the tanks. If only it had the Light Cycles and Recognizers as well. :tu:
Attachments
TRONRecognizer.jpg
TRONRecognizer.jpg (22.83 KiB) Viewed 553 times
TRONLightCycle.JPG
TRONLightCycle.JPG (30.08 KiB) Viewed 553 times
TRONTank.jpg
TRONTank.jpg (37.94 KiB) Viewed 553 times
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EvilGrins
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Re: XVehicles (Network play) (VCTF, VMH for UT99)

Post by EvilGrins »

Are you thinking the abandoned Mod UTTron?
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Gustavo6046
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Re: XVehicles (Network play) (VCTF, VMH for UT99)

Post by Gustavo6046 »

Why does the poll have a "no play" option? I feel like having it is kind of a moot point, since you aren't going to consider them in your decisions anyway; people in that category should just not vote at all.
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Buggie
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Re: XVehicles (Network play) (VCTF, VMH for UT99)

Post by Buggie »

Usually if you not add this option, ppl start ask for it. And if it be so, as you say, there be no votes, when there already exists one.
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Re: XVehicles (Network play) (VCTF, VMH for UT99)

Post by Buggie »

v59

- Preserve AmbushSpot during jumps on Jumppad.
- Preserve AmbushSpot during double jumps.
- Add VehicleDefensePoint.
- Add package XPaths.
- DoubleJumpSpot move to XPaths.
- Add DiagonalDodgeSpot.
- Bots better goes to vehicles with flag.
- Bots better search vehicles near if travel on foots.
- Add AlternatePathNode - for make chained AlternatePaths.
- Improve return to vehicle after actions with flag
- Fix jeeps client-side damage (double damage for NewNet)
- Fix move to old destination when driver changed.
- Fix jeeps stuck for seconds after chnage direction with change driver.
- Prevent dumb moves on exit from vehicle.

Updated in first post: viewtopic.php?t=14936
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[rev]rato.skt
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Re: XVehicles (Network play) (VCTF, VMH for UT99)

Post by [rev]rato.skt »

hey man, how do I put this mode on this list, to appear in my ut server browser?

[ServerListTitles]
exemple:

UBrowserRA=RA
UBrowserJB=JailBreak
UBrowserSM=SoccerMatch
UBrowserTH=Thievery
UBrowserCHAOSUT=Chaos
UBrowserUS=Universal Soldiers
Brazilian Server:
Alma Negra - 34.95.189.187:7777
Classic - madruga.utbr.cf:7777
Duel - x1.utbr.cf:6666
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Re: XVehicles (Network play) (VCTF, VMH for UT99)

Post by Buggie »

It is regular CTF/MH. So you can goes into v469c+ browser and type "XV" or "XVehicles" in filter line. "VCTF" sometimes work too.
scr_1693975195.png
scr_1693975212.png
scr_1693975164.png
Since it regular CTF/MH, you can't put it on separate tab directly without filters. However you can try do this with filters:

Code: Select all

[UBrowserXV]
ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,bCompatibleServersOnly=True
ServerListTitle=XV
FilterString=XV
scr_1693975693.png
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[rev]rato.skt
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Re: XVehicles (Network play) (VCTF, VMH for UT99)

Post by [rev]rato.skt »

thx man :D
Brazilian Server:
Alma Negra - 34.95.189.187:7777
Classic - madruga.utbr.cf:7777
Duel - x1.utbr.cf:6666
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mikaeolke
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Re: XVehicles (Network play) (VCTF, VMH for UT99)

Post by mikaeolke »

Hi, how to create new Gametype "Vehicle CTF" in main menu, and display all XV-maps for this Gametype?
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Re: XVehicles (Network play) (VCTF, VMH for UT99)

Post by Buggie »

No such gametype. It is regular CTF with specific maps. So select CTF, and go to the CTF-XV-* maps in combobox.
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mikaeolke
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Re: XVehicles (Network play) (VCTF, VMH for UT99)

Post by mikaeolke »

I know that no such gametype, my question - how to create new Gametype for such maps.
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Re: XVehicles (Network play) (VCTF, VMH for UT99)

Post by Buggie »

Need make subclass of CTFGame, where set desired properties. And make .int file for this package/class.
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OjitroC
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Re: XVehicles (Network play) (VCTF, VMH for UT99)

Post by OjitroC »

Yeah, that works fine locally - I now have a Vehicle Capture The Flag gametype and a combolist box that shows only the CTF-XV maps.
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mikaeolke
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Re: XVehicles (Network play) (VCTF, VMH for UT99)

Post by mikaeolke »

Vehicle Capture The Flag Gametype:
-created new gametype in main menu
-list of this gametype shows CTF-XV maps
Attachments
VehicleCTF.zip
(848 Bytes) Downloaded 6 times
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