stumpped on this issue while coding a weapon same issue appears in 3rd person view
need help
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Re: need help
I'm no coder, but I am curious.
What's the weapon supposed to do?
What's the weapon supposed to do?
http://unreal-games.livejournal.com/
Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: need help
I encountered this too.
It's likely your model, or your import.
Can you show information on your model, or it's source file (and what program you used to make it) as well as paste your import directive code here?
You can also preview your model in another program, or the unreal editor mesh browser and see if it happens there too.
I used this code for meshes exported as d3d format:
It's likely your model, or your import.
Can you show information on your model, or it's source file (and what program you used to make it) as well as paste your import directive code here?
You can also preview your model in another program, or the unreal editor mesh browser and see if it happens there too.
I used this code for meshes exported as d3d format:
Code: Select all
#exec MESH IMPORT MESH=Skull ANIVFILE=MODELS\Item\Item_a.3D DATAFILE=MODELS\Item\Item_d.3D X=0 Y=0 Z=0 LODSTYLE=12
#exec MESHMAP SCALE MESHMAP=Item X=0.04 Y=0.04 Z=0.08
#exec MESH LODPARAMS MESH=Item STRENGTH=0.0
#exec MESH ORIGIN MESH=Item X=0 Y=0 Z=0
#exec TEXTURE IMPORT NAME=SKIN_Item FILE=Textures\Item\Item.bmp GROUP="Skins" FLAGS=2
#exec MESHMAP SETTEXTURE MESHMAP=Item NUM=1 TEXTURE=SKIN_Item