DM-[NK]NorthArcticTown

Tutorials and discussions about Mapping - Introduce your own ones!
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OjitroC
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Re: DM-[NK]NorthArcticTown

Post by OjitroC »

papercoffee wrote: Sat Jul 22, 2023 2:49 am
TankBeef wrote: Sat Jul 22, 2023 2:30 am So...maybe it would be wise not to mention again that his maps are not pathed. Cause he already knows that. And he is not going to. :noidea
He is banned for what he has done ...The staff doesn't like it when a member is destroying threads and make them useless.
Understandable though a pity as LuniC has produced many enjoyable sniper maps - can only hope he continues to provide any new maps for download from Pietro's site.
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UTPe
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Re: DM-[NK]NorthArcticTown

Post by UTPe »

OjitroC wrote: Sat Jul 22, 2023 1:16 pm Understandable though a pity as LuniC has produced many enjoyable sniper maps - can only hope he continues to provide any new maps for download from Pietro's site.
I'm registered to CITE (Camping In The Extreme) Discord channel so new sniper camping maps published on there by different mappers (including NiX aka Lunic) will be then available on ut99maps.net :thuup:
Personal map database: http://www.ut99maps.net

"These are the days that we will return to one day in the future only in memories." (The Midnight)
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EvilGrins
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Re: DM-[NK]NorthArcticTown

Post by EvilGrins »

TankBeef wrote: Sat Jul 22, 2023 2:30 amHitman added pathnodes above, here download/file.php?id=20302
They don't seem to work. Bots barely moved away from where they spawned in.
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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OjitroC
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Re: DM-[NK]NorthArcticTown

Post by OjitroC »

EvilGrins wrote: Sat Jul 22, 2023 7:15 pm
TankBeef wrote: Sat Jul 22, 2023 2:30 amHitman added pathnodes above, here download/file.php?id=20302
They don't seem to work. Bots barely moved away from where they spawned in.
These errors may be one reason (a lot of pathnodes without incoming connections and/or too close together)
Spoiler
NoIncomingPath: PathNode105 is not having incoming connections.
NoIncomingPath: PathNode107 is not having incoming connections.
NoIncomingPath: PathNode119 is not having incoming connections.
NoIncomingPath: PathNode144 is not having incoming connections.
NoIncomingPath: PathNode211 is not having incoming connections.
NoIncomingPath: PathNode221 is not having incoming connections.
NoIncomingPath: PathNode227 is not having incoming connections.
NoIncomingPath: PathNode232 is not having incoming connections.
NoIncomingPath: PathNode251 is not having incoming connections.
NoIncomingPath: PathNode282 is not having incoming connections.
NoIncomingPath: PathNode291 is not having incoming connections.
NoIncomingPath: PathNode298 is not having incoming connections.
NoIncomingPath: PathNode306 is not having incoming connections.
NoIncomingPath: PathNode319 is not having incoming connections.
NoIncomingPath: PathNode326 is not having incoming connections.
NoIncomingPath: PathNode327 is not having incoming connections.
NoIncomingPath: PathNode338 is not having incoming connections.
NoIncomingPath: PathNode346 is not having incoming connections.
NoIncomingPath: PathNode349 is not having incoming connections.
NoIncomingPath: PathNode352 is not having incoming connections.
NoIncomingPath: PathNode366 is not having incoming connections.
NoIncomingPath: PathNode367 is not having incoming connections.
NoIncomingPath: PathNode368 is not having incoming connections.
NoIncomingPath: PathNode374 is not having incoming connections.
NoIncomingPath: PathNode375 is not having incoming connections.
NoIncomingPath: PathNode380 is not having incoming connections.
NoIncomingPath: PathNode381 is not having incoming connections.
NoIncomingPath: PathNode386 is not having incoming connections.
NoIncomingPath: PathNode388 is not having incoming connections.
NoIncomingPath: PathNode404 is not having incoming connections.
NoIncomingPath: PathNode405 is not having incoming connections.
NoIncomingPath: PathNode419 is not having incoming connections.
NoIncomingPath: PathNode434 is not having incoming connections.
NoIncomingPath: PathNode462 is not having incoming connections.
NoIncomingPath: PathNode485 is not having incoming connections.
NoIncomingPath: PathNode491 is not having incoming connections.
UtterlyUseless: PathNode514 is not having any path defined.
NoIncomingPath: PathNode522 is not having incoming connections.
NoIncomingPath: PathNode544 is not having incoming connections.
UtterlyUseless: PathNode580 is not having any path defined.
UtterlyUseless: PathNode581 is not having any path defined.
NoIncomingPath: PathNode583 is not having incoming connections.
UtterlyUseless: PathNode584 is not having any path defined.
NoIncomingPath: PathNode586 is not having incoming connections.
NoIncomingPath: PathNode589 is not having incoming connections.
UtterlyUseless: PathNode592 is not having any path defined.
UtterlyUseless: PathNode593 is not having any path defined.
UtterlyUseless: PathNode596 is not having any path defined.
UtterlyUseless: PathNode597 is not having any path defined.
UtterlyUseless: PathNode600 is not having any path defined.
NoIncomingPath: PathNode601 is not having incoming connections.
NoIncomingPath: PathNode602 is not having incoming connections.
UtterlyUseless: PathNode603 is not having any path defined.
NoIncomingPath: PlayerStart3 is not having incoming connections.
UtterlyUseless: PlayerStart7 is not having any path defined.
BreakPointsFound: These 55 navigation points aren't that used as valid paths. They might be break points if are a piece of a road.

MapChecker: PathNode too close:
MapChecker: PathNode203 PathNode918 84.377075
MapChecker: PathNode354 PathNode791 88.138725
MapChecker: PathNode358 PathNode637 85.543861
MapChecker: PathNode394 PathNode619 82.554367
MapChecker: PathNode437 PathNode634 88.528358
MapChecker: PathNode543 PathNode617 83.990402
MapChecker: PathNode562 PathNode685 91.327522
MapChecker: PathNode617 PathNode543 83.990402
MapChecker: PathNode619 PathNode394 82.554367
MapChecker: PathNode634 PathNode437 88.528358
MapChecker: PathNode637 PathNode358 85.543861
MapChecker: PathNode680 PathNode774 85.987801
MapChecker: PathNode685 PathNode562 91.327522
MapChecker: PathNode695 PathNode696 91.756882
MapChecker: PathNode696 PathNode695 91.756882
MapChecker: PathNode716 PathNode394 90.452408
MapChecker: PathNode743 PathNode744 84.662704
MapChecker: PathNode744 PathNode743 84.662704
MapChecker: PathNode755 VisibleTeleporter11 8.725960
MapChecker: PathNode774 PathNode680 85.987801
MapChecker: PathNode776 PathNode884 85.987770
MapChecker: PathNode786 PathNode787 84.663002
MapChecker: PathNode787 PathNode786 84.663002
MapChecker: PathNode791 PathNode354 88.138725
MapChecker: PathNode884 PathNode776 85.987770
MapChecker: PathNode918 PathNode203 84.377075
MapChecker: PathNode941 PathNode943 82.944809
MapChecker: PathNode943 PathNode941 82.944809
MapChecker: PathNode969 PathNode970 87.137810
MapChecker: PathNode970 PathNode969 87.137810
Did you check on the roofs of the buildings and in the buildings as there are PlayerStarts there as well?

I think this version needs some 'cleaning up' with MapGarbage and MapChecker.
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Hitman
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Re: DM-[NK]NorthArcticTown

Post by Hitman »

I used the pathmaker and the map works great.
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