Observations - stage operated
A copy of DM-MaleVolence with all paths and PathNodes deleted was a subject for probing this update.
Every single item was connected properly, but I don't get the point of adding PathNodes over inventories almost in the same place.
In end, map looks very well pathed, even better than original...
Original stage is like here:
Code: Select all
LostData: ________________________________________________________________
LostData: ReachSpecs missing from Paths[0-15] = 10.
LostData: ReachSpecs missing from upStreamPaths[0-15] = 2.
FixedWithSuccess: ReachSpecs successfully attached = 12.
FixFailures: ReachSpecs attaching failures - probably no place = 0.
LostData: ________________________________________________________________
After using this toys it turns into...
Code: Select all
LostData: ________________________________________________________________
LostData: ReachSpecs missing from Paths[0-15] = 6.
FixedWithSuccess: ReachSpecs successfully attached = 6.
FixFailures: ReachSpecs attaching failures - probably no place = 0.
LostData: ________________________________________________________________
Less errors which means a
better Network which can be turned into Zero errors after polishing a bit several spots.
Ranking this tool with 5 stars because:
- does a better job than original "Paths Build";
- it's X times faster than "Paths Build" which is spending ages for generating a misery.
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