DM-XV-JinxDeathOutdoors

Tutorials and discussions about Mapping - Introduce your own ones!
User avatar
EvilGrins
Godlike
Posts: 8881
Joined: Thu Jun 30, 2011 8:12 pm
Personal rank: God of Fudge
Location: Palo Alto, CA

DM-XV-JinxDeathOutdoors

Post by EvilGrins » Fri Mar 25, 2022 5:22 am

This isn't a great map but it works well enough, I've used it often over the years to test monsters and weapons packs on... so figured as it's got a lot of space and basic hill structures it would work well for this.
Image
There's a tunnel that runs under the map which isn't ideal for vehicles as there's not enough room for them to get around the walls down there. I tried removing them, but it caused a massive BSP error on the surface, so I had to put the walls back.

1 of each of what XV offers, except the largest tank; only 1 type of jeep.

Usual Suspects:
.umx /music
.url /maps
.png - pwetty

Enjoy!
https://www.mediafire.com/file/pux0gzck ... tdoors.zip

You can get Xvehicles here · viewtopic.php?f=34&t=14936 · which you need to make this work!
http://unreal-games.livejournal.com/
Image
medor wrote:Replace Skaarj with EvilGrins :mrgreen:
Smilies · viewtopic.php?f=8&t=13758